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openmw-tes3mp/components/myguiplatform/myguidatamanager.cpp

65 lines
1.5 KiB
C++

#include "myguidatamanager.hpp"
#include <MyGUI_DataFileStream.h>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include <iostream>
namespace osgMyGUI
{
void DataManager::setResourcePath(const std::string &path)
{
mResourcePath = path;
}
MyGUI::IDataStream *DataManager::getData(const std::string &name)
{
std::string fullpath = getDataPath(name);
std::unique_ptr<boost::filesystem::ifstream> stream;
stream.reset(new boost::filesystem::ifstream);
stream->open(fullpath, std::ios::binary);
if (stream->fail())
{
std::cerr << "DataManager::getData: Failed to open '" << name << "'" << std::endl;
return NULL;
}
return new MyGUI::DataFileStream(stream.release());
}
void DataManager::freeData(MyGUI::IDataStream *data)
{
delete data;
}
bool DataManager::isDataExist(const std::string &name)
{
std::string fullpath = mResourcePath + "/" + name;
return boost::filesystem::exists(fullpath);
}
const MyGUI::VectorString &DataManager::getDataListNames(const std::string &pattern)
{
// TODO: pattern matching (unused?)
static MyGUI::VectorString strings;
strings.clear();
strings.push_back(getDataPath(pattern));
return strings;
}
const std::string &DataManager::getDataPath(const std::string &name)
{
static std::string result;
result.clear();
if (!isDataExist(name))
{
return result;
}
result = mResourcePath + "/" + name;
return result;
}
}