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openmw-tes3mp/extern/LuaBridge/detail/Iterator.h

154 lines
3.3 KiB
C++

//------------------------------------------------------------------------------
/*
https://github.com/vinniefalco/LuaBridge
Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
//==============================================================================
#pragma once
#include <LuaBridge/detail/LuaRef.h>
#include <utility>
namespace luabridge {
/** Allows table iteration.
*/
class Iterator
{
private:
lua_State* m_L;
LuaRef m_table;
LuaRef m_key;
LuaRef m_value;
void next ()
{
m_table.push ();
m_key.push ();
if (lua_next (m_L, -2))
{
m_value.pop ();
m_key.pop ();
}
else
{
m_key = Nil ();
m_value = Nil ();
}
lua_pop (m_L, 1);
}
public:
explicit Iterator (const LuaRef& table, bool isEnd = false)
: m_L (table.state ())
, m_table (table)
, m_key (table.state ()) // m_key is nil
, m_value (table.state ()) // m_value is nil
{
if (!isEnd)
{
next (); // get the first (key, value) pair from table
}
}
lua_State* state () const
{
return m_L;
}
std::pair<LuaRef, LuaRef> operator* () const
{
return std::make_pair (m_key, m_value);
}
LuaRef operator-> () const
{
return m_value;
}
bool operator!= (const Iterator& rhs) const
{
assert (m_L == rhs.m_L);
return !m_table.rawequal (rhs.m_table) || !m_key.rawequal (rhs.m_key);
}
Iterator& operator++ ()
{
if (isNil())
{
// if the iterator reaches the end, do nothing
return *this;
}
else
{
next();
return *this;
}
}
bool isNil () const
{
return m_key.isNil ();
}
LuaRef key () const
{
return m_key;
}
LuaRef value () const
{
return m_value;
}
private:
// Don't use postfix increment, it is less efficient
Iterator operator++ (int);
};
class Range
{
Iterator m_begin;
Iterator m_end;
public:
Range (const Iterator& begin, const Iterator& end)
: m_begin (begin)
, m_end (end)
{
}
const Iterator& begin () const { return m_begin; }
const Iterator& end () const { return m_end; }
};
inline Range pairs(const LuaRef& table)
{
return Range (Iterator (table, false), Iterator (table, true));
}
} // namespace luabridge