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mwbase
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Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
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2016-12-20 12:38:51 +01:00 |
mwclass
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
mwdialogue
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Dialogue: "PC Rank" condition now uses speaker's faction if "PC Faction" is not given (Fixes #3689)
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2016-12-23 19:03:59 +01:00 |
mwgui
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Merge pull request #1171 from NeveHanter/travel-followers-cost
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2016-12-26 22:34:39 +01:00 |
mwinput
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Save controls state (Fixes #3598)
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2016-10-20 02:12:01 +02:00 |
mwmechanics
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Merge pull request #1174 from Allofich/combat
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2017-01-01 19:36:09 +01:00 |
mwphysics
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Silence static analysis warnings
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2016-12-22 14:43:54 +01:00 |
mwrender
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Use osg::PI over M_PI
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2016-12-21 16:49:37 +01:00 |
mwscript
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
mwsound
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OpenAL_Output: When a source is finished, rewind it instead of stopping it.
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2016-12-29 01:03:13 +01:00 |
mwstate
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Save controls state (Fixes #3598)
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2016-10-20 02:12:01 +02:00 |
mwworld
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Merge remote-tracking branch 'miroslavr/save-cleanup'
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2016-12-29 08:37:59 +01:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Use osg::PI over M_PI
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2016-12-21 16:49:37 +01:00 |
crashcatcher.cpp
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Mainly making compilable under OpenBSD.
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2016-08-06 19:00:27 +01:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Implement water sounds (Closes #451)
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2016-11-28 21:34:58 +01:00 |
engine.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
main.cpp
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[macOS] Set OpenMW working dir to <bundle>/Contents/MacOS
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2016-11-23 22:32:54 +01:00 |