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openmw-tes3mp/apps/openmw
2017-01-25 18:04:20 +02:00
..
mwbase Merge pull request #128 from OpenMW/master while resolving conflicts 2017-01-18 15:38:18 +02:00
mwclass [Client] Fix setting of attack parameters after recent changes 2017-01-25 18:04:20 +02:00
mwdialogue Fix attempting to access NPC stats on creatures 2017-01-06 02:58:24 +09:00
mwgui Implement spellbook 2016-12-29 21:19:57 +08:00
mwinput Change keycode to scancode 2016-12-30 02:33:44 +08:00
mwmechanics [General] Stop using virtual functions in BasePlayer 2017-01-25 17:06:15 +02:00
mwmp [General] Stop using virtual functions in BasePlayer 2017-01-25 17:06:15 +02:00
mwphysics Merge pull request #1158 from logzero/move3 2017-01-01 20:44:41 +01:00
mwrender added refactoring of shader handling from visvalda's fog shader 2017-01-15 14:17:22 +01:00
mwscript Add preliminary structure for journal changes 2017-01-20 12:05:45 +02:00
mwsound OpenAL_Output: When a source is finished, rewind it instead of stopping it. 2016-12-29 01:03:13 +01:00
mwstate Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
mwworld Merge pull request #131 from OpenMW/master 2017-01-22 11:20:20 +02:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Merge pull request #116 from OpenMW/master 2016-12-26 01:09:20 +02:00
crashcatcher.cpp Mainly making compilable under OpenBSD. 2016-08-06 19:00:27 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge pull request #113 from OpenMW/master 2016-12-17 23:27:09 +02:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Use new getFilenameStamp() method to generate timestamps for filenames 2017-01-13 08:49:21 +02:00