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openmw-tes3mp/apps/openmw
Chris Robinson 21121d5ba5 Store the object class in the LiveCellRef 12 years ago
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mwbase Properly implement SetWerewolfAcrobatics 12 years ago
mwclass Apply trap magic effects 12 years ago
mwdialogue Dialog function 72 is not player-specific 12 years ago
mwgui Throw an exception when trying to get an empty Ptr's type 12 years ago
mwinput Handle the pick/probe in the character controller 12 years ago
mwmechanics Properly implement SetWerewolfAcrobatics 12 years ago
mwrender Rebuild the actor after switching between werewolf forms 12 years ago
mwscript GetEffect can accept an effect ID string as well 12 years ago
mwsound Added underwater and drowning sounds. 12 years ago
mwworld Store the object class in the LiveCellRef 12 years ago
CMakeLists.txt Merge branch 'master' of git://github.com/zinnschlag/openmw 12 years ago
config.hpp.cmake
doc.hpp
engine.cpp cleanup 12 years ago
engine.hpp Removed the no longer needed --debug switch 12 years ago
main.cpp Some changes suggested by cppcheck 12 years ago