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openmw-tes3mp/components/esm/statstate.hpp
2015-07-07 19:19:37 +02:00

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581 B
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#ifndef OPENMW_ESM_STATSTATE_H
#define OPENMW_ESM_STATSTATE_H
namespace ESM
{
class ESMReader;
class ESMWriter;
// format 0, saved games only
template<typename T>
struct StatState
{
T mBase;
T mMod; // Note: can either be the modifier, or the modified value.
// A bit inconsistent, but we can't fix this without breaking compatibility.
T mCurrent;
float mDamage;
float mProgress;
StatState();
void load (ESMReader &esm);
void save (ESMWriter &esm) const;
};
}
#endif