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openmw-tes3mp/components/openmw-mp/Packets/Worldstate/PacketWorldKillCount.hpp
David Cernat d163f1b6da [General] Turn WorldKillCount into a Worldstate packet
Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions.
2019-10-08 11:09:08 +03:00

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474 B
C++

#ifndef OPENMW_PACKETWORLDKILLCOUNT_HPP
#define OPENMW_PACKETWORLDKILLCOUNT_HPP
#include <components/openmw-mp/Packets/Worldstate/WorldstatePacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
namespace mwmp
{
class PacketWorldKillCount: public WorldstatePacket
{
public:
PacketWorldKillCount(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETWORLDKILLCOUNT_HPP