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532 lines
19 KiB
CMake
532 lines
19 KiB
CMake
project(OpenMW)
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IF (APPLE)
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set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/OpenMW.app")
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ENDIF (APPLE)
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# Version
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set (OPENMW_VERSION_MAJOR 0)
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set (OPENMW_VERSION_MINOR 12)
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set (OPENMW_VERSION_PATCH 0)
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set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_PATCH}")
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# Sound source selection
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option(USE_AUDIERE "use Audiere for sound" OFF)
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option(USE_FFMPEG "use ffmpeg for sound" OFF)
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option(USE_MPG123 "use mpg123 + libsndfile for sound" ON)
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find_program(DPKG_PROGRAM dpkg DOC "dpkg program of Debian-based systems")
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# Location of morrowind data files
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if(DPKG_PROGRAM)
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set(MORROWIND_DATA_FILES "/usr/share/games/openmw/data/" CACHE PATH "location of Morrowind data files")
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set(MORROWIND_RESOURCE_FILES "/usr/share/games/openmw/resources/" CACHE PATH "location of OpenMW resources files")
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else()
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if (APPLE)
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# set path inside bundle
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set(MORROWIND_DATA_FILES "../data" CACHE PATH "location of Morrowind data files")
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set(MORROWIND_RESOURCE_FILES "Contents/Resources/resources" CACHE PATH "location of OpenMW resources files")
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else()
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set(MORROWIND_DATA_FILES "data" CACHE PATH "location of Morrowind data files")
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set(MORROWIND_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files")
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endif(APPLE)
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endif(DPKG_PROGRAM)
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if (WIN32)
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option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
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endif()
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# We probably support older versions than this.
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cmake_minimum_required(VERSION 2.6)
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#
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# Pre-built binaries being used?
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#
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IF(EXISTS "${CMAKE_SOURCE_DIR}/prebuilt/vc100-mt-gd/ogre_1_7_1")
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set(PREBUILT_DIR "${CMAKE_SOURCE_DIR}/prebuilt/vc100-mt-gd")
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message (STATUS "OpenMW pre-built binaries found at ${PREBUILT_DIR}.")
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SET(ENV{OGRE_HOME} "${PREBUILT_DIR}/ogre_1_7_1")
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SET(ENV{BOOST_ROOT} "${PREBUILT_DIR}/boost_1_42_0")
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set(Boost_USE_STATIC_LIBS ON)
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set(Boost_USE_MULTITHREADED ON)
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set(ENV{BOOST_INCLUDEDIR} "${BOOST_ROOT}/include")
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set(ENV{BOOST_LIBRARYDIR} "${BOOST_ROOT}/lib")
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set(ENV{FREETYPE_DIR} "${PREBUILT_DIR}/freetype-2.3.5-1")
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set(USE_MPG123 OFF)
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set(USE_AUDIERE ON)
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set(AUDIERE_INCLUDE_DIR "${PREBUILT_DIR}/audiere-1.9.4/include")
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set(AUDIERE_LIBRARY "${PREBUILT_DIR}/audiere-1.9.4/lib/audiere.lib")
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set(ENV{OPENALDIR} "${PREBUILT_DIR}/OpenAL 1.1 SDK")
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set(BULLET_ROOT "${PREBUILT_DIR}/bullet")
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ELSE()
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message (STATUS "OpenMW pre-built binaries not found. Using standard locations.")
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ENDIF()
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# Add path for CMake scripts
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set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
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# source directory: components
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set(COMP_DIR ${CMAKE_SOURCE_DIR}/components)
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set(BSA
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${COMP_DIR}/bsa/bsa_archive.cpp
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${COMP_DIR}/bsa/bsa_file.cpp)
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set(BSA_HEADER
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${COMP_DIR}/bsa/bsa_archive.hpp
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${COMP_DIR}/bsa/bsa_file.hpp)
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source_group(components\\bsa FILES ${BSA} ${BSA_HEADER})
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set(NIF
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${COMP_DIR}/nif/nif_file.cpp)
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set(NIF_HEADER
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${COMP_DIR}/nif/controlled.hpp
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${COMP_DIR}/nif/effect.hpp
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${COMP_DIR}/nif/nif_types.hpp
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${COMP_DIR}/nif/record.hpp
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${COMP_DIR}/nif/controller.hpp
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${COMP_DIR}/nif/extra.hpp
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${COMP_DIR}/nif/node.hpp
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${COMP_DIR}/nif/record_ptr.hpp
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${COMP_DIR}/nif/data.hpp
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${COMP_DIR}/nif/nif_file.hpp
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${COMP_DIR}/nif/property.hpp)
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source_group(components\\nif FILES ${NIF} ${NIF_HEADER})
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set(NIFOGRE
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${COMP_DIR}/nifogre/ogre_nif_loader.cpp)
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set(NIFOGRE_HEADER
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${COMP_DIR}/nifogre/ogre_nif_loader.hpp)
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source_group(components\\nifogre FILES ${NIFOGRE} ${NIFOGRE_HEADER})
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set(NIFBULLET
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${COMP_DIR}/nifbullet/bullet_nif_loader.cpp)
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set(NIFBULLET_HEADER
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${COMP_DIR}/nifbullet/bullet_nif_loader.hpp)
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source_group(components\\nifbullet FILES ${NIFBULLET} ${NIFBULLET_HEADER})
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set(TO_UTF8
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${COMP_DIR}/to_utf8/to_utf8.cpp)
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set(TO_UTF8_HEADER
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${COMP_DIR}/to_utf8/to_utf8.hpp)
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source_group(components\\to_utf8 FILES ${TO_UTF8} ${TO_UTF8_HEADER})
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set(FILE_FINDER
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${COMP_DIR}/file_finder/search.cpp)
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set(FILE_FINDER_HEADER
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${COMP_DIR}/file_finder/file_finder.hpp
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${COMP_DIR}/file_finder/filename_less.hpp
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${COMP_DIR}/file_finder/search.hpp)
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source_group(components\\file_finder FILES ${FILE_FINDER} ${FILE_FINDER_HEADER})
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set(ESM_STORE
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${COMP_DIR}/esm_store/store.cpp)
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set(ESM_STORE_HEADER
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${COMP_DIR}/esm_store/cell_store.hpp
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${COMP_DIR}/esm_store/reclists.hpp
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${COMP_DIR}/esm_store/store.hpp)
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source_group(components\\esm_store FILES ${ESM_STORE} ${ESM_STORE_HEADER})
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file(GLOB ESM_HEADER ${COMP_DIR}/esm/*.hpp)
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set(ESM
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${COMP_DIR}/esm/attr.cpp
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${COMP_DIR}/esm/esm_reader.cpp
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${COMP_DIR}/esm/loadland.cpp
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${COMP_DIR}/esm/loadacti.cpp
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${COMP_DIR}/esm/loadalch.cpp
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${COMP_DIR}/esm/loadappa.cpp
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${COMP_DIR}/esm/loadarmo.cpp
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${COMP_DIR}/esm/loadbody.cpp
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${COMP_DIR}/esm/loadbook.cpp
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${COMP_DIR}/esm/loadbsgn.cpp
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${COMP_DIR}/esm/loadcell.cpp
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${COMP_DIR}/esm/loadclas.cpp
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${COMP_DIR}/esm/loadclot.cpp
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${COMP_DIR}/esm/loadcont.cpp
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${COMP_DIR}/esm/loadcrea.cpp
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${COMP_DIR}/esm/loaddial.cpp
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${COMP_DIR}/esm/loaddoor.cpp
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${COMP_DIR}/esm/loadench.cpp
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${COMP_DIR}/esm/loadfact.cpp
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${COMP_DIR}/esm/loadglob.cpp
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${COMP_DIR}/esm/loadgmst.cpp
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${COMP_DIR}/esm/loadinfo.cpp
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${COMP_DIR}/esm/loadingr.cpp
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${COMP_DIR}/esm/loadlevlist.cpp
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${COMP_DIR}/esm/loadligh.cpp
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${COMP_DIR}/esm/loadlocks.cpp
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${COMP_DIR}/esm/loadltex.cpp
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${COMP_DIR}/esm/loadmgef.cpp
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${COMP_DIR}/esm/loadmisc.cpp
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${COMP_DIR}/esm/loadnpc.cpp
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${COMP_DIR}/esm/loadpgrd.cpp
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${COMP_DIR}/esm/loadrace.cpp
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${COMP_DIR}/esm/loadregn.cpp
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${COMP_DIR}/esm/loadscpt.cpp
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${COMP_DIR}/esm/loadskil.cpp
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${COMP_DIR}/esm/loadsndg.cpp
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${COMP_DIR}/esm/loadsoun.cpp
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${COMP_DIR}/esm/loadspel.cpp
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${COMP_DIR}/esm/loadsscr.cpp
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${COMP_DIR}/esm/loadstat.cpp
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${COMP_DIR}/esm/loadweap.cpp
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)
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source_group(components\\esm FILES ${ESM_HEADER} ${ESM})
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set(MISC
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${COMP_DIR}/misc/stringops.cpp
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${COMP_DIR}/misc/fileops.cpp)
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set(MISC_HEADER
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${COMP_DIR}/misc/fileops.hpp
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${COMP_DIR}/misc/slice_array.hpp
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${COMP_DIR}/misc/stringops.hpp)
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source_group(components\\misc FILES ${MISC} ${MISC_HEADER})
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set(FILES
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${COMP_DIR}/files/path.cpp
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${COMP_DIR}/files/multidircollection.cpp
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${COMP_DIR}/files/collections.cpp
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)
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set(FILES_HEADER
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${COMP_DIR}/files/path.hpp
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${COMP_DIR}/files/multidircollection.hpp
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${COMP_DIR}/files/collections.hpp
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)
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source_group(components\\files FILES ${FILES} ${FILES_HEADER})
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file(GLOB COMPILER ${COMP_DIR}/compiler/*.cpp)
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file(GLOB COMPILER_HEADER ${COMP_DIR}/compiler/*.hpp)
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source_group(components\\compiler FILES ${COMPILER} ${COMPILER_HEADER})
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file(GLOB INTERPRETER ${COMP_DIR}/interpreter/*.cpp)
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file(GLOB INTERPRETER_HEADER ${COMP_DIR}/interpreter/*.hpp)
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source_group(components\\interpreter FILES ${INTERPRETER} ${INTERPRETER_HEADER})
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set(COMPONENTS ${BSA} ${NIF} ${NIFOGRE} ${ESM_STORE} ${MISC} ${TO_UTF8}
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${COMPILER} ${INTERPRETER} ${ESM} ${FILE_FINDER} ${NIFBULLET} ${FILES})
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set(COMPONENTS_HEADER ${BSA_HEADER} ${NIF_HEADER} ${NIFOGRE_HEADER} ${ESM_STORE_HEADER}
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${ESM_HEADER} ${MISC_HEADER} ${COMPILER_HEADER} ${TO_UTF8_HEADER}
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${INTERPRETER_HEADER} ${FILE_FINDER_HEADER} ${NIFBULLET_HEADER} ${FILES_HEADER})
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# source directory: libs
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set(LIBDIR ${CMAKE_SOURCE_DIR}/libs)
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set(MANGLE_VFS ${LIBDIR}/mangle/vfs/servers/ogre_vfs.cpp)
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set(MANGLE_INPUT ${LIBDIR}/mangle/input/servers/ois_driver.cpp)
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set(MANGLE_ALL ${MANGLE_VFS} ${MANGLE_INPUT})
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source_group(libs\\mangle FILES ${MANGLE_ALL})
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set(OENGINE_OGRE
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${LIBDIR}/openengine/ogre/renderer.cpp
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${LIBDIR}/openengine/ogre/mouselook.cpp
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)
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set(OENGINE_GUI
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${LIBDIR}/openengine/gui/events.cpp
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${LIBDIR}/openengine/gui/manager.cpp
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)
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set(OENGINE_BULLET
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${LIBDIR}/openengine/bullet/btKinematicCharacterController.cpp
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${LIBDIR}/openengine/bullet/btKinematicCharacterController.h
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${LIBDIR}/openengine/bullet/BtOgre.cpp
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${LIBDIR}/openengine/bullet/BtOgreExtras.h
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${LIBDIR}/openengine/bullet/BtOgreGP.h
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${LIBDIR}/openengine/bullet/BtOgrePG.h
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${LIBDIR}/openengine/bullet/CMotionState.cpp
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${LIBDIR}/openengine/bullet/CMotionState.h
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${LIBDIR}/openengine/bullet/physic.cpp
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${LIBDIR}/openengine/bullet/physic.hpp
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${LIBDIR}/openengine/bullet/BulletShapeLoader.cpp
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${LIBDIR}/openengine/bullet/BulletShapeLoader.h
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)
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# Sound setup
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if (USE_AUDIERE)
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set(MANGLE_SOUND_OUTPUT
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${LIBDIR}/mangle/sound/sources/audiere_source.cpp
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${LIBDIR}/mangle/sound/sources/sample_reader.cpp
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${LIBDIR}/mangle/stream/clients/audiere_file.cpp)
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find_package(Audiere REQUIRED)
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set(SOUND_INPUT_INCLUDES ${AUDIERE_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${AUDIERE_LIBRARY})
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set(SOUND_DEFINE -DOPENMW_USE_AUDIERE)
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endif (USE_AUDIERE)
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if (USE_FFMPEG)
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set(MANGLE_SOUND_OUTPUT
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${LIBDIR}/mangle/sound/sources/ffmpeg_source.cpp)
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find_package(FFMPEG REQUIRED)
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set(SOUND_INPUT_INCLUDES ${FFMPEG_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${FFMPEG_LIBRARIES})
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set(SOUND_DEFINE -DOPENMW_USE_FFMPEG)
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endif (USE_FFMPEG)
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if (USE_MPG123)
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set(MANGLE_SOUND_OUTPUT
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${LIBDIR}/mangle/sound/sources/mpg123_source.cpp
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${LIBDIR}/mangle/sound/sources/libsndfile.cpp
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${LIBDIR}/mangle/sound/sources/sample_reader.cpp)
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find_package(MPG123 REQUIRED)
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find_package(SNDFILE REQUIRED)
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set(SOUND_INPUT_INCLUDES ${MPG123_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR})
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set(SOUND_INPUT_LIBRARY ${MPG123_LIBRARY} ${SNDFILE_LIBRARY})
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set(SOUND_DEFINE -DOPENMW_USE_MPG123)
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endif (USE_MPG123)
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set(OENGINE_SOUND
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# Mangle and OEngine sound files are sort of intertwined, so put
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# them together here
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${LIBDIR}/openengine/sound/sndmanager.cpp
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${LIBDIR}/mangle/sound/outputs/openal_out.cpp
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${MANGLE_SOUND_OUTPUT}
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)
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set(OENGINE_ALL ${OENGINE_OGRE} ${OENGINE_GUI} ${OENGINE_SOUND} ${OENGINE_BULLET})
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source_group(libs\\openengine FILES ${OENGINE_ALL})
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set(OPENMW_LIBS ${MANGLE_ALL} ${OENGINE_ALL})
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set(OPENMW_LIBS_HEADER)
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# Platform specific
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if (WIN32)
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set(PLATFORM_INCLUDE_DIR "platform")
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add_definitions(-DBOOST_ALL_NO_LIB)
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else (WIN32)
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set(PLATFORM_INCLUDE_DIR "")
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find_path (UUID_INCLUDE_DIR uuid/uuid.h)
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include_directories(${UUID_INCLUDE_DIR})
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endif (WIN32)
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if (MSVC10)
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set(PLATFORM_INCLUDE_DIR "")
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add_definitions(-DMYGUI_DONT_REPLACE_NULLPTR)
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endif()
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if (APPLE)
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set(Boost_USE_STATIC_LIBS ON)
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endif (APPLE)
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# Dependencies
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find_package(OGRE REQUIRED)
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find_package(Boost REQUIRED COMPONENTS system filesystem program_options thread)
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find_package(OIS REQUIRED)
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find_package(OpenAL REQUIRED)
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find_package(Bullet REQUIRED)
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include_directories("."
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${OGRE_INCLUDE_DIR} ${OGRE_INCLUDE_DIR}/Ogre ${OGRE_INCLUDE_DIR}/OGRE
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${OIS_INCLUDE_DIR} ${Boost_INCLUDE_DIR}
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${PLATFORM_INCLUDE_DIR}
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${CMAKE_HOME_DIRECTORY}/extern/caelum/include
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${CMAKE_HOME_DIRECTORY}/extern/mygui_3.0.1/MyGUIEngine/include
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${CMAKE_HOME_DIRECTORY}/extern/mygui_3.0.1/OgrePlatform/include
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${OPENAL_INCLUDE_DIR}
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${UUID_INCLUDE_DIR}
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${LIBDIR}
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)
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link_directories(${Boost_LIBRARY_DIRS} ${OGRE_LIB_DIR})
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add_subdirectory( extern/caelum )
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add_subdirectory( extern/mygui_3.0.1 )
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# Make sure that certain libraries are used as static libraries
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# This is in effect turns off __declspec (dllexport) for windows
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# Each library will also need to be configured to build as a static lib
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# MyGUI: extern/mygui_3.0.0/
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add_definitions(-DMYGUI_STATIC)
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# Caelum: extern/caelum/
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add_definitions(-DCAELUM_STATIC)
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# Specify build paths
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if (APPLE)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
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else (APPLE)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
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endif (APPLE)
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# Other files
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configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local
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"${OpenMW_BINARY_DIR}/openmw.cfg")
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configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
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"${OpenMW_BINARY_DIR}/openmw.cfg.install")
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if (WIN32)
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.win32
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"${OpenMW_BINARY_DIR}/plugins.cfg" COPYONLY)
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endif (WIN32)
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if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.linux
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"${OpenMW_BINARY_DIR}/plugins.cfg")
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endif()
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if (APPLE)
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configure_file(${OpenMW_SOURCE_DIR}/files/plugins.cfg.mac
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"${APP_BUNDLE_DIR}/Contents/MacOS/plugins.cfg")
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configure_file(${OpenMW_SOURCE_DIR}/files/mac/Info.plist
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"${APP_BUNDLE_DIR}/Contents/Info.plist" COPYONLY)
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configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns
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"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
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# prepare plugins
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configure_file(${OGRE_PLUGIN_DIR}/RenderSystem_GL.dylib
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"${APP_BUNDLE_DIR}/Contents/Plugins/RenderSystem_GL.dylib" COPYONLY)
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configure_file(${OGRE_PLUGIN_DIR}/Plugin_OctreeSceneManager.dylib
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"${APP_BUNDLE_DIR}/Contents/Plugins/Plugin_OctreeSceneManager.dylib" COPYONLY)
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configure_file(${OGRE_PLUGIN_DIR}/Plugin_ParticleFX.dylib
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"${APP_BUNDLE_DIR}/Contents/Plugins/Plugin_ParticleFX.dylib" COPYONLY)
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configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
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"${APP_BUNDLE_DIR}/Contents/MacOS/openmw.cfg")
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endif (APPLE)
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# Compiler settings
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if (CMAKE_COMPILER_IS_GNUCC)
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#add_definitions (-Wall -Werror)
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add_definitions (-Wall)
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endif (CMAKE_COMPILER_IS_GNUCC)
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# Apple bundling
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if (APPLE)
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set(MISC_FILES
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${APP_BUNDLE_DIR}/Contents/MacOS/openmw.cfg
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${APP_BUNDLE_DIR}/Contents/MacOS/plugins.cfg)
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set(OGRE_PLUGINS
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${APP_BUNDLE_DIR}/Contents/Plugins/*)
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install(FILES ${MISC_FILES} DESTINATION ../MacOS)
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install(DIRECTORY "${APP_BUNDLE_DIR}/Contents/Plugins" DESTINATION ..)
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install(DIRECTORY "${APP_BUNDLE_DIR}/Contents/Resources/resources" DESTINATION ../Resources)
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set(CPACK_GENERATOR "Bundle")
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set(CPACK_BUNDLE_PLIST "${CMAKE_SOURCE_DIR}/files/mac/Info.plist")
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set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/files/mac/openmw.icns")
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set(CPACK_BUNDLE_NAME "OpenMW")
|
|
set(CPACK_PACKAGE_VERSION "0.10")
|
|
set(CPACK_PACKAGE_VERSION_MAJOR "0")
|
|
set(CPACK_PACKAGE_VERSION_MINOR "10")
|
|
set(CPACK_PACKAGE_VERSION_PATCH "")
|
|
|
|
include(CPack)
|
|
|
|
set(CMAKE_EXE_LINKER_FLAGS "-arch i386")
|
|
set(CMAKE_CXX_FLAGS "-arch i386")
|
|
|
|
endif (APPLE)
|
|
|
|
|
|
if(DPKG_PROGRAM)
|
|
SET(CMAKE_INSTALL_PREFIX "/usr")
|
|
|
|
if(IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/.git")
|
|
exec_program("git" ${CMAKE_CURRENT_SOURCE_DIR} ARGS "describe" OUTPUT_VARIABLE GIT_VERSION )
|
|
STRING(REGEX REPLACE "openmw-" "" VERSION_STRING "${GIT_VERSION}")
|
|
exec_program("git" ARGS "config --get user.name" OUTPUT_VARIABLE GIT_NAME )
|
|
exec_program("git" ARGS "config --get user.email" OUTPUT_VARIABLE GIT_EMAIL)
|
|
set(PACKAGE_MAINTAINER "${GIT_NAME} <${GIT_EMAIL}>")
|
|
else()
|
|
set(VERSION_STRING "${OPENMW_VERSION}")
|
|
set(PACKAGE_MAINTAINER "unknown")
|
|
endif()
|
|
|
|
#Install global configuration files
|
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" DESTINATION "../etc/openmw/" RENAME "openmw.cfg" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw")
|
|
INSTALL(FILES "${OpenMW_BINARY_DIR}/plugins.cfg" DESTINATION "../etc/openmw/" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw")
|
|
|
|
#Install resources
|
|
INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION "share/games/openmw/" FILE_PERMISSIONS OWNER_READ GROUP_READ WORLD_READ COMPONENT "Resources")
|
|
INSTALL(DIRECTORY DESTINATION "share/games/openmw/data/" COMPONENT "Resources")
|
|
|
|
SET(CPACK_GENERATOR "DEB")
|
|
SET(CPACK_PACKAGE_NAME "openmw")
|
|
SET(CPACK_DEBIAN_PACKAGE_HOMEPAGE "http://openmw.com")
|
|
SET(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
|
|
SET(CPACK_DEBIAN_PACKAGE_MAINTAINER "${PACKAGE_MAINTAINER}")
|
|
SET(CPACK_DEBIAN_PACKAGE_DESCRIPTION "A reimplementation of The Elder Scrolls III: Morrowind
|
|
OpenMW is a reimplementation of the Bethesda Game Studios game The Elder Scrolls III: Morrowind.
|
|
Data files from the original game is required to run it.")
|
|
SET(CPACK_DEBIAN_PACKAGE_NAME "openmw")
|
|
SET(CPACK_DEBIAN_PACKAGE_VERSION "${VERSION_STRING}")
|
|
SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW")
|
|
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "libogremain-1.7.1 (>= 1.7.1-1), libbullet2.77 (>= 2.77), libboost-filesystem1.42.0 (>= 1.42.0), libboost-program-options1.42.0 (>= 1.42.0), libboost-system1.42.0 (>= 1.42.0), libboost-thread1.42.0 (>= 1.42.0), libc6 (>= 2.11.2), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1), libmpg123-0 (>= 1.12.1), libois-1.2.0 (>= 1.2.0), libopenal1 (>= 1:1.12.854), libsndfile1 (>= 1.0.23), libstdc++6 (>= 4.4.5), libuuid1 (>= 2.17.2)")
|
|
|
|
SET(CPACK_DEBIAN_PACKAGE_SECTION "Games")
|
|
|
|
string(TOLOWER "${CPACK_PACKAGE_NAME}" CPACK_PACKAGE_NAME_LOWERCASE)
|
|
execute_process(
|
|
COMMAND ${DPKG_PROGRAM} --print-architecture
|
|
OUTPUT_VARIABLE CPACK_DEBIAN_PACKAGE_ARCHITECTURE
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE
|
|
)
|
|
set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME_LOWERCASE}_${CPACK_DEBIAN_PACKAGE_VERSION}_${CPACK_DEBIAN_PACKAGE_ARCHITECTURE}")
|
|
|
|
|
|
include(CPack)
|
|
endif(DPKG_PROGRAM)
|
|
|
|
# Apps and tools
|
|
add_subdirectory( apps/openmw )
|
|
|
|
option(BUILD_ESMTOOL "build ESM inspector" ON)
|
|
if (BUILD_ESMTOOL)
|
|
add_subdirectory( apps/esmtool )
|
|
endif()
|
|
|
|
if (WIN32)
|
|
if (MSVC)
|
|
if (USE_DEBUG_CONSOLE)
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
|
|
set_target_properties(openmw PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
|
|
else()
|
|
# Turn off debug console, debug output will be written to visual studio output instead
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
|
|
endif()
|
|
|
|
# Release builds use the debug console
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:CONSOLE")
|
|
set_target_properties(openmw PROPERTIES COMPILE_DEFINITIONS_RELEASE "_CONSOLE")
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:CONSOLE")
|
|
endif(MSVC)
|
|
|
|
# Same for MinGW
|
|
if (MINGW)
|
|
if (USE_DEBUG_CONSOLE)
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "-Wl,-subsystem,console")
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "-Wl,-subsystem,console")
|
|
set_target_properties(openmw PROPERTIES COMPILE_DEFINITIONS_DEBUG "_CONSOLE")
|
|
else(USE_DEBUG_CONSOLE)
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "-Wl,-subsystem,windows")
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "-Wl,-subsystem,windows")
|
|
endif(USE_DEBUG_CONSOLE)
|
|
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "-Wl,-subsystem,console")
|
|
set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "-Wl,-subsystem,console")
|
|
set_target_properties(openmw PROPERTIES COMPILE_DEFINITIONS_RELEASE "_CONSOLE")
|
|
endif(MINGW)
|
|
|
|
# TODO: At some point release builds should not use the console but rather write to a log file
|
|
#set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
|
|
#set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
|
|
endif()
|