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openmw-tes3mp/apps/openmw/mwmp/processors/PlayerProcessor.hpp

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#ifndef OPENMW_PLAYERPROCESSOR_HPP
#define OPENMW_PLAYERPROCESSOR_HPP
#include <components/openmw-mp/TimedLog.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
#include "../LocalPlayer.hpp"
#include "../DedicatedPlayer.hpp"
#include "../PlayerList.hpp"
#include "BaseClientPacketProcessor.hpp"
namespace mwmp
{
class PlayerProcessor : public BasePacketProcessor<PlayerProcessor>, public BaseClientPacketProcessor
{
public:
virtual void Do(PlayerPacket &packet, BasePlayer *player) = 0;
static bool Process(RakNet::Packet &packet);
virtual ~PlayerProcessor();
};
}
#endif //OPENMW_PLAYERPROCESSOR_HPP