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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
(cherry picked from commit
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| .. | ||
| actor | ||
| player | ||
| world | ||
| ActorProcessor.cpp | ||
| ActorProcessor.hpp | ||
| PlayerProcessor.cpp | ||
| PlayerProcessor.hpp | ||
| ProcessorInitializer.cpp | ||
| ProcessorInitializer.hpp | ||
| WorldProcessor.cpp | ||
| WorldProcessor.hpp | ||