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openmw-tes3mp/components/openmw-mp/Packets
David Cernat 975797c09b [General] Implement ObjectRestock packet
Restocking object containers via trading now requires the server to send back an ObjectRestock packet before it can happen.

The unused packet ID ID_SCRIPT_GLOBAL_FLOAT has been replaced with ID_OBJECT_RESTOCK.
2020-01-23 12:50:34 +02:00
..
Actor [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
Object [General] Implement ObjectRestock packet 2020-01-23 12:50:34 +02:00
Player [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
System [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
Worldstate [General] Move handling of client globals to ClientScriptGlobal packet 2020-01-04 09:56:37 +02:00
BasePacket.cpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
BasePacket.hpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
PacketPreInit.cpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
PacketPreInit.hpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00