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openmw-tes3mp/components/to_utf8
Lukasz Gromanowski ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
..
.gitignore Added custom UTF8 converter. Removed iconv dependency. 15 years ago
Makefile Mantis: #18 - Move components from global namespace into their own namespace. 14 years ago
gen_iconv.cpp Added new command line option: "encoding" 14 years ago
tables_gen.hpp Added new command line option: "encoding" 14 years ago
to_utf8.cpp Added new command line option: "encoding" 14 years ago
to_utf8.hpp Added new command line option: "encoding" 14 years ago