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	This gets rid of some junk in ContainerStores (since clear() only sets count to 0 and doesn't really delete references), and significantly speeds up loading savegames (by about 80% in my test)
		
			
				
	
	
		
			310 lines
		
	
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			310 lines
		
	
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
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| #include "container.hpp"
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| 
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| #include <components/esm/loadcont.hpp>
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| #include <components/esm/containerstate.hpp>
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| 
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| #include "../mwbase/environment.hpp"
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| #include "../mwbase/world.hpp"
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| #include "../mwbase/windowmanager.hpp"
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| 
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| #include "../mwworld/ptr.hpp"
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| #include "../mwworld/failedaction.hpp"
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| #include "../mwworld/nullaction.hpp"
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| #include "../mwworld/containerstore.hpp"
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| #include "../mwworld/customdata.hpp"
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| #include "../mwworld/cellstore.hpp"
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| #include "../mwworld/actionopen.hpp"
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| #include "../mwworld/actiontrap.hpp"
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| #include "../mwworld/physicssystem.hpp"
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| #include "../mwworld/inventorystore.hpp"
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| 
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| #include "../mwgui/tooltips.hpp"
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| 
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| #include "../mwrender/objects.hpp"
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| #include "../mwrender/renderinginterface.hpp"
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| 
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| #include "../mwmechanics/npcstats.hpp"
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| 
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| namespace
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| {
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|     struct ContainerCustomData : public MWWorld::CustomData
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|     {
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|         MWWorld::ContainerStore mContainerStore;
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| 
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|         virtual MWWorld::CustomData *clone() const;
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|     };
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| 
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|     MWWorld::CustomData *ContainerCustomData::clone() const
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|     {
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|         return new ContainerCustomData (*this);
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|     }
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| }
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| 
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| namespace MWClass
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| {
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|     void Container::ensureCustomData (const MWWorld::Ptr& ptr) const
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|     {
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|         if (!ptr.getRefData().getCustomData())
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|         {
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|             std::auto_ptr<ContainerCustomData> data (new ContainerCustomData);
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| 
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|             MWWorld::LiveCellRef<ESM::Container> *ref =
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|                 ptr.get<ESM::Container>();
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| 
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|             data->mContainerStore.fill(
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|                 ref->mBase->mInventory, ptr.getCellRef().getOwner(), ptr.getCellRef().getFaction(), MWBase::Environment::get().getWorld()->getStore());
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| 
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|             // store
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|             ptr.getRefData().setCustomData (data.release());
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|         }
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|     }
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| 
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|     void Container::respawn(const MWWorld::Ptr &ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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|         if (ref->mBase->mFlags & ESM::Container::Respawn)
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|         {
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|             ptr.getRefData().setCustomData(NULL);
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|         }
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|     }
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| 
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|     void Container::restock(const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref = ptr.get<ESM::Container>();
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|         const ESM::InventoryList& list = ref->mBase->mInventory;
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|         MWWorld::ContainerStore& store = getContainerStore(ptr);
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|         store.restock(list, ptr, ptr.getCellRef().getOwner(), ptr.getCellRef().getFaction());
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|     }
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| 
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|     void Container::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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|     {
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|         const std::string model = getModel(ptr);
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|         if (!model.empty()) {
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|             renderingInterface.getObjects().insertModel(ptr, model);
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|         }
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|     }
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| 
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|     void Container::insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const
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|     {
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|         const std::string model = getModel(ptr);
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|         if(!model.empty())
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|             physics.addObject(ptr);
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|     }
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| 
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|     std::string Container::getModel(const MWWorld::Ptr &ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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|         assert(ref->mBase != NULL);
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| 
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|         const std::string &model = ref->mBase->mModel;
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|         if (!model.empty()) {
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|             return "meshes\\" + model;
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|         }
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|         return "";
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|     }
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| 
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|     boost::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr,
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|         const MWWorld::Ptr& actor) const
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|     {
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|         if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
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|             return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ());
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| 
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|         if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
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|         {
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|             const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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|             const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfContainer");
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| 
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|             boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
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|             if(sound) action->setSound(sound->mId);
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| 
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|             return action;
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|         }
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| 
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|         const std::string lockedSound = "LockedChest";
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|         const std::string trapActivationSound = "Disarm Trap Fail";
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| 
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|         MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayerPtr();
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|         MWWorld::InventoryStore& invStore = player.getClass().getInventoryStore(player);
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| 
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|         bool needKey = ptr.getCellRef().getLockLevel() > 0;
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|         bool hasKey = false;
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|         std::string keyName;
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| 
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|         // make key id lowercase
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|         std::string keyId = ptr.getCellRef().getKey();
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|         Misc::StringUtils::toLower(keyId);
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|         for (MWWorld::ContainerStoreIterator it = invStore.begin(); it != invStore.end(); ++it)
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|         {
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|             std::string refId = it->getCellRef().getRefId();
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|             Misc::StringUtils::toLower(refId);
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|             if (refId == keyId)
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|             {
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|                 hasKey = true;
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|                 keyName = it->getClass().getName(*it);
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|             }
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|         }
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| 
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|         if (needKey && hasKey)
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|         {
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|             MWBase::Environment::get().getWindowManager ()->messageBox (keyName + " #{sKeyUsed}");
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|             unlock(ptr);
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|             // using a key disarms the trap
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|             ptr.getCellRef().setTrap("");
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|         }
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| 
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| 
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|         if (!needKey || hasKey)
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|         {
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|             if(ptr.getCellRef().getTrap().empty())
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|             {
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|                 boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr));
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|                 return action;
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|             }
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|             else
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|             {
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|                 // Activate trap
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|                 boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
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|                 action->setSound(trapActivationSound);
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|                 return action;
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|             }
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|         }
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|         else
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|         {
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|             boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
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|             action->setSound(lockedSound);
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|             return action;
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|         }
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|     }
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| 
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|     std::string Container::getName (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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| 
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|         return ref->mBase->mName;
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|     }
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| 
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|     MWWorld::ContainerStore& Container::getContainerStore (const MWWorld::Ptr& ptr)
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|         const
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|     {
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|         ensureCustomData (ptr);
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| 
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|         return dynamic_cast<ContainerCustomData&> (*ptr.getRefData().getCustomData()).mContainerStore;
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|     }
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| 
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|     std::string Container::getScript (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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| 
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|         return ref->mBase->mScript;
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|     }
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| 
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|     void Container::registerSelf()
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|     {
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|         boost::shared_ptr<Class> instance (new Container);
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| 
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|         registerClass (typeid (ESM::Container).name(), instance);
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|     }
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| 
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|     bool Container::hasToolTip (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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| 
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|         return (ref->mBase->mName != "");
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|     }
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| 
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|     MWGui::ToolTipInfo Container::getToolTipInfo (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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| 
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|         MWGui::ToolTipInfo info;
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|         info.caption = ref->mBase->mName;
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| 
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|         std::string text;
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|         if (ptr.getCellRef().getLockLevel() > 0)
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|             text += "\n#{sLockLevel}: " + MWGui::ToolTips::toString(ptr.getCellRef().getLockLevel());
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|         else if (ptr.getCellRef().getLockLevel() < 0)
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|             text += "\n#{sUnlocked}";
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|         if (ptr.getCellRef().getTrap() != "")
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|             text += "\n#{sTrapped}";
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| 
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|         if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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|             text += MWGui::ToolTips::getMiscString(ptr.getCellRef().getOwner(), "Owner");
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|             text += MWGui::ToolTips::getMiscString(ptr.getCellRef().getFaction(), "Faction");
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|             text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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|         }
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| 
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|         info.text = text;
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| 
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|         return info;
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|     }
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| 
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|     float Container::getCapacity (const MWWorld::Ptr& ptr) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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| 
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|         return ref->mBase->mWeight;
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|     }
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| 
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|     float Container::getEncumbrance (const MWWorld::Ptr& ptr) const
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|     {
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|         return getContainerStore (ptr).getWeight();
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|     }
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| 
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|     void Container::lock (const MWWorld::Ptr& ptr, int lockLevel) const
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|     {
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|         if(lockLevel!=0)
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|             ptr.getCellRef().setLockLevel(abs(lockLevel)); //Changes lock to locklevel, in positive
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|         else
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|             ptr.getCellRef().setLockLevel(abs(ptr.getCellRef().getLockLevel())); //No locklevel given, just flip the original one
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|     }
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| 
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|     void Container::unlock (const MWWorld::Ptr& ptr) const
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|     {
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|         ptr.getCellRef().setLockLevel(-abs(ptr.getCellRef().getLockLevel())); //Makes lockLevel negative
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|     }
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| 
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| 
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|     MWWorld::Ptr
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|     Container::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
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|     {
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|         MWWorld::LiveCellRef<ESM::Container> *ref =
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|             ptr.get<ESM::Container>();
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| 
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|         return MWWorld::Ptr(&cell.get<ESM::Container>().insert(*ref), &cell);
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|     }
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| 
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|     void Container::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state)
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|         const
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|     {
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|         const ESM::ContainerState& state2 = dynamic_cast<const ESM::ContainerState&> (state);
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| 
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|         if (!ptr.getRefData().getCustomData())
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|         {
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|             // Create a CustomData, but don't fill it from ESM records (not needed)
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|             std::auto_ptr<ContainerCustomData> data (new ContainerCustomData);
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|             ptr.getRefData().setCustomData (data.release());
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|         }
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| 
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|         dynamic_cast<ContainerCustomData&> (*ptr.getRefData().getCustomData()).mContainerStore.
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|             readState (state2.mInventory);
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|     }
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| 
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|     void Container::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state)
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|         const
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|     {
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|         ESM::ContainerState& state2 = dynamic_cast<ESM::ContainerState&> (state);
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| 
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|         ensureCustomData (ptr);
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| 
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|         dynamic_cast<ContainerCustomData&> (*ptr.getRefData().getCustomData()).mContainerStore.
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|             writeState (state2.mInventory);
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|     }
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| }
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