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			30 lines
		
	
	
	
		
			937 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			937 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef GAME_MWCLASS_STATIC_H
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| #define GAME_MWCLASS_STATIC_H
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| 
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| #include "../mwworld/class.hpp"
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| 
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| namespace MWClass
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| {
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|     class Static : public MWWorld::Class
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|     {
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|             virtual MWWorld::Ptr
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|             copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
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| 
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|         public:
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| 
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|             virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
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|             ///< Add reference into a cell for rendering
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| 
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|             virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const;
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| 
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|             virtual std::string getName (const MWWorld::Ptr& ptr) const;
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|             ///< \return name (the one that is to be presented to the user; not the internal one);
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|             /// can return an empty string.
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| 
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|             static void registerSelf();
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| 
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|             virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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|     };
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| }
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| 
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| #endif
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