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https://github.com/TES3MP/openmw-tes3mp.git
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0820b7e92b
Additionally, make header order consistent in script function files.
152 lines
4 KiB
C++
152 lines
4 KiB
C++
#include "Quests.hpp"
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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void QuestFunctions::InitializeJournalChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->journalChanges.journalItems.clear();
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}
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void QuestFunctions::InitializeKillChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->killChanges.kills.clear();
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}
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unsigned int QuestFunctions::GetJournalChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->journalChanges.count;
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}
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unsigned int QuestFunctions::GetKillChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->killChanges.count;
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}
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void QuestFunctions::AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::JournalItem journalItem;
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journalItem.type = JournalItem::ENTRY;
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journalItem.quest = quest;
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journalItem.index = index;
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journalItem.actorRefId = actorRefId;
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player->journalChanges.journalItems.push_back(journalItem);
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}
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void QuestFunctions::AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::JournalItem journalItem;
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journalItem.type = JournalItem::INDEX;
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journalItem.quest = quest;
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journalItem.index = index;
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player->journalChanges.journalItems.push_back(journalItem);
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}
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void QuestFunctions::AddKill(unsigned short pid, const char* refId, int number) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Kill kill;
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kill.refId = refId;
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kill.number = number;
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player->killChanges.kills.push_back(kill);
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}
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const char *QuestFunctions::GetJournalItemQuest(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->journalChanges.count)
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return "invalid";
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return player->journalChanges.journalItems.at(i).quest.c_str();
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}
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int QuestFunctions::GetJournalItemIndex(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->journalChanges.journalItems.at(i).index;
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}
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int QuestFunctions::GetJournalItemType(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->journalChanges.journalItems.at(i).type;
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}
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const char *QuestFunctions::GetJournalItemActorRefId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->journalChanges.journalItems.at(i).actorRefId.c_str();
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}
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const char *QuestFunctions::GetKillRefId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->killChanges.count)
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return "invalid";
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return player->killChanges.kills.at(i).refId.c_str();
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}
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int QuestFunctions::GetKillNumber(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->killChanges.kills.at(i).number;
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}
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void QuestFunctions::SendJournalChanges(unsigned short pid, bool toOthers) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_JOURNAL)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_JOURNAL)->Send(toOthers);
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}
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void QuestFunctions::SendKillChanges(unsigned short pid, bool toOthers) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->Send(toOthers);
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}
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