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mwbase
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Preload magic effect visuals of the player's selected weapon/spell
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2017-02-15 21:01:25 +01:00 |
mwclass
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Merge pull request #1209 from dhustkoder/master
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2017-03-02 18:36:21 +01:00 |
mwdialogue
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
mwgui
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Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
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2017-03-14 19:27:55 +01:00 |
mwinput
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Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error
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2017-03-04 21:48:31 +01:00 |
mwmechanics
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fix skill progress bar v2
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2017-03-12 16:52:29 -07:00 |
mwphysics
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Store the min/max height in LandData
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2017-03-14 19:27:55 +01:00 |
mwrender
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Get the world size from the ESM::Land store
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2017-03-14 19:27:55 +01:00 |
mwscript
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GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor (Fixes #3781)
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2017-03-07 19:00:09 +01:00 |
mwsound
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Add missing avcodec_close (Fixes #3741)
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2017-02-06 15:49:13 +01:00 |
mwstate
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
mwworld
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Store the min/max height in LandData
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2017-03-14 19:27:55 +01:00 |
android_commandLine.cpp
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Fix tab indentations in apps/ and components/
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2015-09-16 20:45:37 +02:00 |
android_commandLine.h
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Add resource manager for ESM::Land to allow data to be unloaded when no longer required
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2017-03-14 19:27:55 +01:00 |
crashcatcher.cpp
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crashcatcher: complain when launching gdb fails
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2017-02-23 23:28:49 +01:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
engine.hpp
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Always print context for script warnings to remove the need for verbose option
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2017-02-21 04:32:59 +01:00 |
main.cpp
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Change no-grab setting to respect the value given
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2017-03-04 21:48:31 +01:00 |