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openmw-tes3mp/apps/openmw-mp/ActorProcessor.hpp

33 lines
1.0 KiB
C++

#ifndef OPENMW_ACTORPROCESSOR_HPP
#define OPENMW_ACTORPROCESSOR_HPP
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/BasePacket.hpp>
#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <unordered_map>
#include <memory>
#include "Script/Script.hpp"
#include "Player.hpp"
namespace mwmp
{
class ActorProcessor : public BasePacketProcessor
{
public:
virtual void Do(ActorPacket &packet, Player &player, BaseActorList &actorList);
static bool Process(RakNet::Packet &packet, BaseActorList &actorList) noexcept;
static void AddProcessor(ActorProcessor *processor) noexcept;
//typedef boost::unordered_map<unsigned char, boost::shared_ptr<ActorProcessor> > processors_t;
typedef std::unordered_map<unsigned char, std::unique_ptr<ActorProcessor> > processors_t;
private:
static processors_t processors;
};
}
#endif //OPENMW_ACTORPROCESSOR_HPP