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openmw-tes3mp/apps/openmw/mwclass
David Cernat 1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
..
activator.cpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
activator.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
actor.cpp Merge pull request #1209 from dhustkoder/master 8 years ago
actor.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
apparatus.cpp Use getWeightString() to avoid casting to int 9 years ago
apparatus.hpp Add count argument to getToolTipInfo 9 years ago
armor.cpp Merge pull request #1209 from dhustkoder/master 8 years ago
armor.hpp Fix incorrect calculation of armor rating (Bug #3754) 8 years ago
bodypart.cpp Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
bodypart.hpp Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
book.cpp Use getWeightString() to avoid casting to int 9 years ago
book.hpp Add count argument to getToolTipInfo 9 years ago
classes.cpp Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
classes.hpp moved concrete record classes to separate sub-system (mwclass) 15 years ago
clothing.cpp Use getWeightString() to avoid casting to int 9 years ago
clothing.hpp Add count argument to getToolTipInfo 9 years ago
container.cpp [Client] Send ObjectTrap packets when disarming traps with keys & probes 8 years ago
container.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
creature.cpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 8 years ago
creature.hpp Allow activating actors without a name (Fixes #3551) 8 years ago
creaturelevlist.cpp [Client] Disable leveled creatures from their class instead of scene.cpp 8 years ago
creaturelevlist.hpp Preload levelled creatures 9 years ago
door.cpp [Client] Send ObjectTrap packets when disarming traps with keys & probes 8 years ago
door.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
ingredient.cpp Use getWeightString() to avoid casting to int 9 years ago
ingredient.hpp Add count argument to getToolTipInfo 9 years ago
itemlevlist.cpp Remove redundant getId function 9 years ago
itemlevlist.hpp Remove redundant getId function 9 years ago
light.cpp Merge pull request #1209 from dhustkoder/master 8 years ago
light.hpp Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes 8 years ago
lockpick.cpp Use getWeightString() to avoid casting to int 9 years ago
lockpick.hpp Add count argument to getToolTipInfo 9 years ago
misc.cpp Use getWeightString() to avoid casting to int 9 years ago
misc.hpp Add count argument to copyObjectToCell 9 years ago
npc.cpp [Client] Set and clear hitAttemptActorId for DedicatedPlayers 8 years ago
npc.hpp Allow activating actors without a name (Fixes #3551) 8 years ago
potion.cpp Fixed more spelling mistakes 8 years ago
potion.hpp Add count argument to getToolTipInfo 9 years ago
probe.cpp Use getWeightString() to avoid casting to int 9 years ago
probe.hpp Add count argument to getToolTipInfo 9 years ago
repair.cpp Use getWeightString() to avoid casting to int 9 years ago
repair.hpp Add count argument to getToolTipInfo 9 years ago
static.cpp Remove redundant getId function 9 years ago
static.hpp Remove redundant getId function 9 years ago
weapon.cpp Add option to show reach and attack speed for melee weapons 8 years ago
weapon.hpp Add count argument to getToolTipInfo 9 years ago