mirror of
https://github.com/TES3MP/openmw-tes3mp.git
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323 lines
7.3 KiB
C++
323 lines
7.3 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include <float.h>
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#include <vector>
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#include "SDL.h"
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#include "SDL_opengl.h"
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#include "imgui.h"
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#include "NavMeshPruneTool.h"
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#include "InputGeom.h"
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#include "Sample.h"
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#include "DetourNavMesh.h"
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#include "DetourCommon.h"
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#include "DetourAssert.h"
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#include "DetourDebugDraw.h"
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#ifdef WIN32
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# define snprintf _snprintf
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#endif
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class NavmeshFlags
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{
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struct TileFlags
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{
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inline void purge() { dtFree(flags); }
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unsigned char* flags;
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int nflags;
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dtPolyRef base;
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};
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const dtNavMesh* m_nav;
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TileFlags* m_tiles;
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int m_ntiles;
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public:
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NavmeshFlags() :
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m_nav(0), m_tiles(0), m_ntiles(0)
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{
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}
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~NavmeshFlags()
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{
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for (int i = 0; i < m_ntiles; ++i)
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m_tiles[i].purge();
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dtFree(m_tiles);
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}
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bool init(const dtNavMesh* nav)
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{
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m_ntiles = nav->getMaxTiles();
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if (!m_ntiles)
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return true;
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m_tiles = (TileFlags*)dtAlloc(sizeof(TileFlags)*m_ntiles, DT_ALLOC_TEMP);
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if (!m_tiles)
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{
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return false;
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}
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memset(m_tiles, 0, sizeof(TileFlags)*m_ntiles);
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// Alloc flags for each tile.
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for (int i = 0; i < nav->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = nav->getTile(i);
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if (!tile->header) continue;
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TileFlags* tf = &m_tiles[i];
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tf->nflags = tile->header->polyCount;
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tf->base = nav->getPolyRefBase(tile);
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if (tf->nflags)
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{
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tf->flags = (unsigned char*)dtAlloc(tf->nflags, DT_ALLOC_TEMP);
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if (!tf->flags)
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return false;
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memset(tf->flags, 0, tf->nflags);
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}
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}
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m_nav = nav;
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return false;
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}
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inline void clearAllFlags()
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{
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for (int i = 0; i < m_ntiles; ++i)
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{
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TileFlags* tf = &m_tiles[i];
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if (tf->nflags)
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memset(tf->flags, 0, tf->nflags);
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}
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}
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inline unsigned char getFlags(dtPolyRef ref)
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{
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dtAssert(m_nav);
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dtAssert(m_ntiles);
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// Assume the ref is valid, no bounds checks.
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unsigned int salt, it, ip;
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m_nav->decodePolyId(ref, salt, it, ip);
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return m_tiles[it].flags[ip];
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}
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inline void setFlags(dtPolyRef ref, unsigned char flags)
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{
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dtAssert(m_nav);
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dtAssert(m_ntiles);
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// Assume the ref is valid, no bounds checks.
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unsigned int salt, it, ip;
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m_nav->decodePolyId(ref, salt, it, ip);
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m_tiles[it].flags[ip] = flags;
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}
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};
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static void floodNavmesh(dtNavMesh* nav, NavmeshFlags* flags, dtPolyRef start, unsigned char flag)
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{
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// If already visited, skip.
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if (flags->getFlags(start))
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return;
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flags->setFlags(start, flag);
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std::vector<dtPolyRef> openList;
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openList.push_back(start);
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while (openList.size())
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{
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const dtPolyRef ref = openList.back();
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openList.pop_back();
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// Get current poly and tile.
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// The API input has been cheked already, skip checking internal data.
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const dtMeshTile* tile = 0;
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const dtPoly* poly = 0;
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nav->getTileAndPolyByRefUnsafe(ref, &tile, &poly);
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// Visit linked polygons.
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for (unsigned int i = poly->firstLink; i != DT_NULL_LINK; i = tile->links[i].next)
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{
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const dtPolyRef neiRef = tile->links[i].ref;
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// Skip invalid and already visited.
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if (!neiRef || flags->getFlags(neiRef))
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continue;
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// Mark as visited
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flags->setFlags(neiRef, flag);
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// Visit neighbours
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openList.push_back(neiRef);
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}
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}
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}
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static void disableUnvisitedPolys(dtNavMesh* nav, NavmeshFlags* flags)
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{
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for (int i = 0; i < nav->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = ((const dtNavMesh*)nav)->getTile(i);
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if (!tile->header) continue;
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const dtPolyRef base = nav->getPolyRefBase(tile);
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for (int j = 0; j < tile->header->polyCount; ++j)
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{
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const dtPolyRef ref = base | (unsigned int)j;
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if (!flags->getFlags(ref))
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{
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unsigned short f = 0;
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nav->getPolyFlags(ref, &f);
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nav->setPolyFlags(ref, f | SAMPLE_POLYFLAGS_DISABLED);
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}
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}
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}
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}
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NavMeshPruneTool::NavMeshPruneTool() :
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m_sample(0),
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m_flags(0),
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m_hitPosSet(false)
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{
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}
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NavMeshPruneTool::~NavMeshPruneTool()
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{
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delete m_flags;
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}
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void NavMeshPruneTool::init(Sample* sample)
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{
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m_sample = sample;
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}
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void NavMeshPruneTool::reset()
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{
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m_hitPosSet = false;
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delete m_flags;
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m_flags = 0;
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}
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void NavMeshPruneTool::handleMenu()
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{
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dtNavMesh* nav = m_sample->getNavMesh();
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if (!nav) return;
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if (!m_flags) return;
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if (imguiButton("Clear Selection"))
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{
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m_flags->clearAllFlags();
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}
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if (imguiButton("Prune Unselected"))
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{
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disableUnvisitedPolys(nav, m_flags);
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delete m_flags;
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m_flags = 0;
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}
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}
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void NavMeshPruneTool::handleClick(const float* s, const float* p, bool shift)
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{
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rcIgnoreUnused(s);
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rcIgnoreUnused(shift);
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if (!m_sample) return;
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InputGeom* geom = m_sample->getInputGeom();
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if (!geom) return;
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dtNavMesh* nav = m_sample->getNavMesh();
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if (!nav) return;
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dtNavMeshQuery* query = m_sample->getNavMeshQuery();
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if (!query) return;
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dtVcopy(m_hitPos, p);
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m_hitPosSet = true;
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if (!m_flags)
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{
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m_flags = new NavmeshFlags;
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m_flags->init(nav);
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}
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const float halfExtents[3] = { 2, 4, 2 };
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dtQueryFilter filter;
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dtPolyRef ref = 0;
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query->findNearestPoly(p, halfExtents, &filter, &ref, 0);
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floodNavmesh(nav, m_flags, ref, 1);
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}
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void NavMeshPruneTool::handleToggle()
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{
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}
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void NavMeshPruneTool::handleStep()
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{
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}
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void NavMeshPruneTool::handleUpdate(const float /*dt*/)
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{
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}
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void NavMeshPruneTool::handleRender()
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{
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duDebugDraw& dd = m_sample->getDebugDraw();
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if (m_hitPosSet)
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{
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const float s = m_sample->getAgentRadius();
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const unsigned int col = duRGBA(255,255,255,255);
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dd.begin(DU_DRAW_LINES);
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dd.vertex(m_hitPos[0]-s,m_hitPos[1],m_hitPos[2], col);
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dd.vertex(m_hitPos[0]+s,m_hitPos[1],m_hitPos[2], col);
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dd.vertex(m_hitPos[0],m_hitPos[1]-s,m_hitPos[2], col);
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dd.vertex(m_hitPos[0],m_hitPos[1]+s,m_hitPos[2], col);
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dd.vertex(m_hitPos[0],m_hitPos[1],m_hitPos[2]-s, col);
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dd.vertex(m_hitPos[0],m_hitPos[1],m_hitPos[2]+s, col);
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dd.end();
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}
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const dtNavMesh* nav = m_sample->getNavMesh();
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if (m_flags && nav)
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{
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for (int i = 0; i < nav->getMaxTiles(); ++i)
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{
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const dtMeshTile* tile = nav->getTile(i);
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if (!tile->header) continue;
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const dtPolyRef base = nav->getPolyRefBase(tile);
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for (int j = 0; j < tile->header->polyCount; ++j)
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{
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const dtPolyRef ref = base | (unsigned int)j;
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if (m_flags->getFlags(ref))
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{
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duDebugDrawNavMeshPoly(&dd, *nav, ref, duRGBA(255,255,255,128));
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}
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}
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}
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}
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}
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void NavMeshPruneTool::handleRenderOverlay(double* proj, double* model, int* view)
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{
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rcIgnoreUnused(model);
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rcIgnoreUnused(proj);
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// Tool help
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const int h = view[3];
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imguiDrawText(280, h-40, IMGUI_ALIGN_LEFT, "LMB: Click fill area.", imguiRGBA(255,255,255,192));
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}
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