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openmw-tes3mp/extern/recastnavigation/RecastDemo/Source/NavMeshPruneTool.cpp
2018-11-01 17:01:22 +01:00

323 lines
7.3 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#define _USE_MATH_DEFINES
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <float.h>
#include <vector>
#include "SDL.h"
#include "SDL_opengl.h"
#include "imgui.h"
#include "NavMeshPruneTool.h"
#include "InputGeom.h"
#include "Sample.h"
#include "DetourNavMesh.h"
#include "DetourCommon.h"
#include "DetourAssert.h"
#include "DetourDebugDraw.h"
#ifdef WIN32
# define snprintf _snprintf
#endif
class NavmeshFlags
{
struct TileFlags
{
inline void purge() { dtFree(flags); }
unsigned char* flags;
int nflags;
dtPolyRef base;
};
const dtNavMesh* m_nav;
TileFlags* m_tiles;
int m_ntiles;
public:
NavmeshFlags() :
m_nav(0), m_tiles(0), m_ntiles(0)
{
}
~NavmeshFlags()
{
for (int i = 0; i < m_ntiles; ++i)
m_tiles[i].purge();
dtFree(m_tiles);
}
bool init(const dtNavMesh* nav)
{
m_ntiles = nav->getMaxTiles();
if (!m_ntiles)
return true;
m_tiles = (TileFlags*)dtAlloc(sizeof(TileFlags)*m_ntiles, DT_ALLOC_TEMP);
if (!m_tiles)
{
return false;
}
memset(m_tiles, 0, sizeof(TileFlags)*m_ntiles);
// Alloc flags for each tile.
for (int i = 0; i < nav->getMaxTiles(); ++i)
{
const dtMeshTile* tile = nav->getTile(i);
if (!tile->header) continue;
TileFlags* tf = &m_tiles[i];
tf->nflags = tile->header->polyCount;
tf->base = nav->getPolyRefBase(tile);
if (tf->nflags)
{
tf->flags = (unsigned char*)dtAlloc(tf->nflags, DT_ALLOC_TEMP);
if (!tf->flags)
return false;
memset(tf->flags, 0, tf->nflags);
}
}
m_nav = nav;
return false;
}
inline void clearAllFlags()
{
for (int i = 0; i < m_ntiles; ++i)
{
TileFlags* tf = &m_tiles[i];
if (tf->nflags)
memset(tf->flags, 0, tf->nflags);
}
}
inline unsigned char getFlags(dtPolyRef ref)
{
dtAssert(m_nav);
dtAssert(m_ntiles);
// Assume the ref is valid, no bounds checks.
unsigned int salt, it, ip;
m_nav->decodePolyId(ref, salt, it, ip);
return m_tiles[it].flags[ip];
}
inline void setFlags(dtPolyRef ref, unsigned char flags)
{
dtAssert(m_nav);
dtAssert(m_ntiles);
// Assume the ref is valid, no bounds checks.
unsigned int salt, it, ip;
m_nav->decodePolyId(ref, salt, it, ip);
m_tiles[it].flags[ip] = flags;
}
};
static void floodNavmesh(dtNavMesh* nav, NavmeshFlags* flags, dtPolyRef start, unsigned char flag)
{
// If already visited, skip.
if (flags->getFlags(start))
return;
flags->setFlags(start, flag);
std::vector<dtPolyRef> openList;
openList.push_back(start);
while (openList.size())
{
const dtPolyRef ref = openList.back();
openList.pop_back();
// Get current poly and tile.
// The API input has been cheked already, skip checking internal data.
const dtMeshTile* tile = 0;
const dtPoly* poly = 0;
nav->getTileAndPolyByRefUnsafe(ref, &tile, &poly);
// Visit linked polygons.
for (unsigned int i = poly->firstLink; i != DT_NULL_LINK; i = tile->links[i].next)
{
const dtPolyRef neiRef = tile->links[i].ref;
// Skip invalid and already visited.
if (!neiRef || flags->getFlags(neiRef))
continue;
// Mark as visited
flags->setFlags(neiRef, flag);
// Visit neighbours
openList.push_back(neiRef);
}
}
}
static void disableUnvisitedPolys(dtNavMesh* nav, NavmeshFlags* flags)
{
for (int i = 0; i < nav->getMaxTiles(); ++i)
{
const dtMeshTile* tile = ((const dtNavMesh*)nav)->getTile(i);
if (!tile->header) continue;
const dtPolyRef base = nav->getPolyRefBase(tile);
for (int j = 0; j < tile->header->polyCount; ++j)
{
const dtPolyRef ref = base | (unsigned int)j;
if (!flags->getFlags(ref))
{
unsigned short f = 0;
nav->getPolyFlags(ref, &f);
nav->setPolyFlags(ref, f | SAMPLE_POLYFLAGS_DISABLED);
}
}
}
}
NavMeshPruneTool::NavMeshPruneTool() :
m_sample(0),
m_flags(0),
m_hitPosSet(false)
{
}
NavMeshPruneTool::~NavMeshPruneTool()
{
delete m_flags;
}
void NavMeshPruneTool::init(Sample* sample)
{
m_sample = sample;
}
void NavMeshPruneTool::reset()
{
m_hitPosSet = false;
delete m_flags;
m_flags = 0;
}
void NavMeshPruneTool::handleMenu()
{
dtNavMesh* nav = m_sample->getNavMesh();
if (!nav) return;
if (!m_flags) return;
if (imguiButton("Clear Selection"))
{
m_flags->clearAllFlags();
}
if (imguiButton("Prune Unselected"))
{
disableUnvisitedPolys(nav, m_flags);
delete m_flags;
m_flags = 0;
}
}
void NavMeshPruneTool::handleClick(const float* s, const float* p, bool shift)
{
rcIgnoreUnused(s);
rcIgnoreUnused(shift);
if (!m_sample) return;
InputGeom* geom = m_sample->getInputGeom();
if (!geom) return;
dtNavMesh* nav = m_sample->getNavMesh();
if (!nav) return;
dtNavMeshQuery* query = m_sample->getNavMeshQuery();
if (!query) return;
dtVcopy(m_hitPos, p);
m_hitPosSet = true;
if (!m_flags)
{
m_flags = new NavmeshFlags;
m_flags->init(nav);
}
const float halfExtents[3] = { 2, 4, 2 };
dtQueryFilter filter;
dtPolyRef ref = 0;
query->findNearestPoly(p, halfExtents, &filter, &ref, 0);
floodNavmesh(nav, m_flags, ref, 1);
}
void NavMeshPruneTool::handleToggle()
{
}
void NavMeshPruneTool::handleStep()
{
}
void NavMeshPruneTool::handleUpdate(const float /*dt*/)
{
}
void NavMeshPruneTool::handleRender()
{
duDebugDraw& dd = m_sample->getDebugDraw();
if (m_hitPosSet)
{
const float s = m_sample->getAgentRadius();
const unsigned int col = duRGBA(255,255,255,255);
dd.begin(DU_DRAW_LINES);
dd.vertex(m_hitPos[0]-s,m_hitPos[1],m_hitPos[2], col);
dd.vertex(m_hitPos[0]+s,m_hitPos[1],m_hitPos[2], col);
dd.vertex(m_hitPos[0],m_hitPos[1]-s,m_hitPos[2], col);
dd.vertex(m_hitPos[0],m_hitPos[1]+s,m_hitPos[2], col);
dd.vertex(m_hitPos[0],m_hitPos[1],m_hitPos[2]-s, col);
dd.vertex(m_hitPos[0],m_hitPos[1],m_hitPos[2]+s, col);
dd.end();
}
const dtNavMesh* nav = m_sample->getNavMesh();
if (m_flags && nav)
{
for (int i = 0; i < nav->getMaxTiles(); ++i)
{
const dtMeshTile* tile = nav->getTile(i);
if (!tile->header) continue;
const dtPolyRef base = nav->getPolyRefBase(tile);
for (int j = 0; j < tile->header->polyCount; ++j)
{
const dtPolyRef ref = base | (unsigned int)j;
if (m_flags->getFlags(ref))
{
duDebugDrawNavMeshPoly(&dd, *nav, ref, duRGBA(255,255,255,128));
}
}
}
}
}
void NavMeshPruneTool::handleRenderOverlay(double* proj, double* model, int* view)
{
rcIgnoreUnused(model);
rcIgnoreUnused(proj);
// Tool help
const int h = view[3];
imguiDrawText(280, h-40, IMGUI_ALIGN_LEFT, "LMB: Click fill area.", imguiRGBA(255,255,255,192));
}