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90 lines
2.8 KiB
C++
90 lines
2.8 KiB
C++
/*
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This file is part of Caelum.
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See http://www.ogre3d.org/wiki/index.php/Caelum
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Copyright (c) 2008 Caelum team. See Contributors.txt for details.
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Caelum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Caelum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Caelum. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CAELUM__CLOUD_SYSTEM_H
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#define CAELUM__CLOUD_SYSTEM_H
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#include "CaelumPrerequisites.h"
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namespace Caelum
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{
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/** A cloud system is implemented by a number of cloud layers.
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* Different cloud layers could implement different kinds of clouds (cirrus, stratus).
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*/
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class CAELUM_EXPORT CloudSystem
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{
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public:
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CloudSystem (
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Ogre::SceneManager *sceneMgr,
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Ogre::SceneNode *cloudRoot);
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~CloudSystem();
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typedef std::vector<FlatCloudLayer*> LayerVector;
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private:
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Ogre::SceneManager *mSceneMgr;
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Ogre::SceneNode *mCloudRoot;
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LayerVector mLayers;
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public:
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/** Direct access to the layer vector.
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*/
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LayerVector& getLayerVector() { return mLayers; }
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/// Clears all cloud layers.
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void clearLayers();
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/// Create a new cloud layer with default settings at height 0.
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/// @return pointer to the new layer.
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FlatCloudLayer* createLayer();
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/// Create a new cloud layer with default settings at a certain height.
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/// @return pointer to the new layer.
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FlatCloudLayer* createLayerAtHeight(Ogre::Real height);
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/// Add new layer. Takes ownership of the layer.
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void addLayer(FlatCloudLayer* layer);
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/// Get a pointer to a certain layer.
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inline FlatCloudLayer* getLayer(int index) { return mLayers[index]; }
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/// Get the total number of layers.
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inline int getLayerCount() { return static_cast<int> (mLayers.size ()); }
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/** Update function called every frame from high above.
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*/
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void update (
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Ogre::Real timePassed,
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const Ogre::Vector3 &sunDirection,
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const Ogre::ColourValue &sunLightColour,
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const Ogre::ColourValue &fogColour,
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const Ogre::ColourValue &sunSphereColour);
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/// Similar to @see CaelumSystem::forceSubcomponentQueryFlags.
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virtual void forceLayerQueryFlags (uint flags);
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/// Similar to @see CaelumSystem::forceSubcomponentVisibilityFlags.
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virtual void forceLayerVisibilityFlags (uint flags);
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};
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}
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#endif // CAELUM__CLOUD_SYSTEM_H
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