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			24 lines
		
	
	
	
		
			433 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			433 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_GLOBALSCRIPT_H
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#define OPENMW_ESM_GLOBALSCRIPT_H
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#include "locals.hpp"
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    /// \brief Storage structure for global script state (only used in saved games)
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    struct GlobalScript
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    {
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        std::string mId;
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        Locals mLocals;
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        int mRunning;
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        void load (ESMReader &esm);
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        void save (ESMWriter &esm) const;
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    };
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}
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#endif
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