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openmw-tes3mp/components/resource/texturemanager.cpp
scrawl e8662bea31 Change the way that image origin is converted to OpenGL's lower-left convention
Flip the texture coordinates instead of flipping textures.

This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
2016-02-05 21:03:11 +01:00

210 lines
7 KiB
C++

#include "texturemanager.hpp"
#include <osgDB/Registry>
#include <osg/GLExtensions>
#include <osg/Version>
#include <stdexcept>
#include <components/vfs/manager.hpp>
#ifdef OSG_LIBRARY_STATIC
// This list of plugins should match with the list in the top-level CMakelists.txt.
USE_OSGPLUGIN(png)
USE_OSGPLUGIN(tga)
USE_OSGPLUGIN(dds)
USE_OSGPLUGIN(jpeg)
#endif
namespace
{
osg::ref_ptr<osg::Texture2D> createWarningTexture()
{
osg::ref_ptr<osg::Image> warningImage = new osg::Image;
int width = 8, height = 8;
warningImage->allocateImage(width, height, 1, GL_RGB, GL_UNSIGNED_BYTE);
assert (warningImage->isDataContiguous());
unsigned char* data = warningImage->data();
for (int i=0;i<width*height;++i)
{
data[3*i] = (255);
data[3*i+1] = (0);
data[3*i+2] = (255);
}
osg::ref_ptr<osg::Texture2D> warningTexture = new osg::Texture2D;
warningTexture->setImage(warningImage);
return warningTexture;
}
}
namespace Resource
{
TextureManager::TextureManager(const VFS::Manager *vfs)
: mVFS(vfs)
, mWarningTexture(createWarningTexture())
, mOptions(new osgDB::Options("dds_flip dds_dxt1_detect_rgba"))
{
}
TextureManager::~TextureManager()
{
}
/*
osg::ref_ptr<osg::Image> TextureManager::getImage(const std::string &filename)
{
}
*/
bool checkSupported(osg::Image* image, const std::string& filename)
{
switch(image->getPixelFormat())
{
case(GL_COMPRESSED_RGB_S3TC_DXT1_EXT):
case(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT):
case(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT):
case(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT):
{
#if OSG_VERSION_GREATER_OR_EQUAL(3,3,3)
osg::GLExtensions* exts = osg::GLExtensions::Get(0, false);
if (exts && !exts->isTextureCompressionS3TCSupported
// This one works too. Should it be included in isTextureCompressionS3TCSupported()? Submitted as a patch to OSG.
&& !osg::isGLExtensionSupported(0, "GL_S3_s3tc"))
#else
osg::Texture::Extensions* exts = osg::Texture::getExtensions(0, false);
if (exts && !exts->isTextureCompressionS3TCSupported()
// This one works too. Should it be included in isTextureCompressionS3TCSupported()? Submitted as a patch to OSG.
&& !osg::isGLExtensionSupported(0, "GL_S3_s3tc"))
#endif
{
std::cerr << "Error loading " << filename << ": no S3TC texture compression support installed" << std::endl;
return false;
}
break;
}
// not bothering with checks for other compression formats right now, we are unlikely to ever use those anyway
default:
return true;
}
return true;
}
osg::ref_ptr<osg::Image> TextureManager::getImage(const std::string &filename)
{
std::string normalized = filename;
mVFS->normalizeFilename(normalized);
std::map<std::string, osg::ref_ptr<osg::Image> >::iterator found = mImages.find(normalized);
if (found != mImages.end())
return found->second;
else
{
Files::IStreamPtr stream;
try
{
stream = mVFS->get(normalized.c_str());
}
catch (std::exception& e)
{
std::cerr << "Failed to open image: " << e.what() << std::endl;
return NULL;
}
size_t extPos = normalized.find_last_of('.');
std::string ext;
if (extPos != std::string::npos && extPos+1 < normalized.size())
ext = normalized.substr(extPos+1);
osgDB::ReaderWriter* reader = osgDB::Registry::instance()->getReaderWriterForExtension(ext);
if (!reader)
{
std::cerr << "Error loading " << filename << ": no readerwriter for '" << ext << "' found" << std::endl;
return NULL;
}
osgDB::ReaderWriter::ReadResult result = reader->readImage(*stream, mOptions);
if (!result.success())
{
std::cerr << "Error loading " << filename << ": " << result.message() << " code " << result.status() << std::endl;
return NULL;
}
osg::Image* image = result.getImage();
if (!checkSupported(image, filename))
{
return NULL;
}
mImages.insert(std::make_pair(normalized, image));
return image;
}
}
osg::ref_ptr<osg::Texture2D> TextureManager::getTexture2D(const std::string &filename, osg::Texture::WrapMode wrapS, osg::Texture::WrapMode wrapT)
{
std::string normalized = filename;
mVFS->normalizeFilename(normalized);
MapKey key = std::make_pair(std::make_pair(wrapS, wrapT), normalized);
std::map<MapKey, osg::ref_ptr<osg::Texture2D> >::iterator found = mTextures.find(key);
if (found != mTextures.end())
{
return found->second;
}
else
{
Files::IStreamPtr stream;
try
{
stream = mVFS->get(normalized.c_str());
}
catch (std::exception& e)
{
std::cerr << "Failed to open texture: " << e.what() << std::endl;
return mWarningTexture;
}
size_t extPos = normalized.find_last_of('.');
std::string ext;
if (extPos != std::string::npos && extPos+1 < normalized.size())
ext = normalized.substr(extPos+1);
osgDB::ReaderWriter* reader = osgDB::Registry::instance()->getReaderWriterForExtension(ext);
if (!reader)
{
std::cerr << "Error loading " << filename << ": no readerwriter for '" << ext << "' found" << std::endl;
return mWarningTexture;
}
osgDB::ReaderWriter::ReadResult result = reader->readImage(*stream, mOptions);
if (!result.success())
{
std::cerr << "Error loading " << filename << ": " << result.message() << " code " << result.status() << std::endl;
return mWarningTexture;
}
osg::Image* image = result.getImage();
if (!checkSupported(image, filename))
{
return mWarningTexture;
}
osg::ref_ptr<osg::Texture2D> texture(new osg::Texture2D);
texture->setImage(image);
texture->setWrap(osg::Texture::WRAP_S, wrapS);
texture->setWrap(osg::Texture::WRAP_T, wrapT);
mTextures.insert(std::make_pair(key, texture));
return texture;
}
}
osg::Texture2D* TextureManager::getWarningTexture()
{
return mWarningTexture.get();
}
}