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15 lines
311 B
C++
15 lines
311 B
C++
#include "ogre_mesh_common.cpp"
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void C::doTest()
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{
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MeshPtr msh = makeMesh("mesh1");
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// Display the mesh
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{
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SceneNode *node = mgr->getRootSceneNode()->createChildSceneNode("node");
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Entity *ent = mgr->createEntity("Mesh1", "mesh1");
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node->attachObject(ent);
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node->setPosition(0,0,4);
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}
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}
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