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openmw-tes3mp/components/openmw-mp/Base
David Cernat 3222afc8b7 [General] Implement PlayerCooldowns packet
Although this packet may be used for other kinds of cooldowns in the future, it currently only handles cooldowns for magical powers.
2021-07-10 22:15:19 +02:00
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BaseActor.hpp [General] Implement ActorSpellsActive packet, part 1 2021-04-20 03:25:14 +02:00
BaseObject.hpp [General] Rework ObjectDialogueChoice for multilingual compatibility 2020-12-13 08:09:14 +02:00
BasePacketProcessor.hpp Add forgotten stdexcept include 2020-01-14 13:44:54 +08:00
BasePlayer.hpp [General] Implement PlayerCooldowns packet 2021-07-10 22:15:19 +02:00
BaseStructs.hpp [General] Implement PlayerCooldowns packet 2021-07-10 22:15:19 +02:00
BaseSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
BaseWorldstate.hpp [General] Add creature soul values to RecordDynamic packets 2021-05-25 13:55:12 +02:00