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openmw-tes3mp/apps/openmw/mwscript/transformationextensions.cpp
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00

768 lines
33 KiB
C++

#include <iostream>
#include <components/sceneutil/positionattitudetransform.hpp>
#include <components/esm/loadcell.hpp>
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
namespace MWScript
{
namespace Transformation
{
template<class R>
class OpSetScale : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Float scale = runtime[0].mFloat;
runtime.pop();
MWBase::Environment::get().getWorld()->scaleObject(ptr,scale);
}
};
template<class R>
class OpGetScale : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
runtime.push(ptr.getCellRef().getScale());
}
};
template<class R>
class OpModScale : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
Interpreter::Type_Float scale = runtime[0].mFloat;
runtime.pop();
// add the parameter to the object's scale.
MWBase::Environment::get().getWorld()->scaleObject(ptr,ptr.getCellRef().getScale() + scale);
}
};
template<class R>
class OpSetAngle : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float angle = osg::DegreesToRadians(runtime[0].mFloat);
runtime.pop();
float ax = ptr.getRefData().getPosition().rot[0];
float ay = ptr.getRefData().getPosition().rot[1];
float az = ptr.getRefData().getPosition().rot[2];
if (axis == "x")
MWBase::Environment::get().getWorld()->rotateObject(ptr,angle,ay,az);
else if (axis == "y")
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,angle,az);
else if (axis == "z")
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,angle);
else
throw std::runtime_error ("invalid rotation axis: " + axis);
}
};
template<class R>
class OpGetStartingAngle : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
if (axis == "x")
{
runtime.push(osg::RadiansToDegrees(ptr.getCellRef().getPosition().rot[0]));
}
else if (axis == "y")
{
runtime.push(osg::RadiansToDegrees(ptr.getCellRef().getPosition().rot[1]));
}
else if (axis == "z")
{
runtime.push(osg::RadiansToDegrees(ptr.getCellRef().getPosition().rot[2]));
}
else
throw std::runtime_error ("invalid rotation axis: " + axis);
}
};
template<class R>
class OpGetAngle : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
if (axis=="x")
{
runtime.push(osg::RadiansToDegrees(ptr.getRefData().getPosition().rot[0]));
}
else if (axis=="y")
{
runtime.push(osg::RadiansToDegrees(ptr.getRefData().getPosition().rot[1]));
}
else if (axis=="z")
{
runtime.push(osg::RadiansToDegrees(ptr.getRefData().getPosition().rot[2]));
}
else
throw std::runtime_error ("invalid rotation axis: " + axis);
}
};
template<class R>
class OpGetPos : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
if(axis == "x")
{
runtime.push(ptr.getRefData().getPosition().pos[0]);
}
else if(axis == "y")
{
runtime.push(ptr.getRefData().getPosition().pos[1]);
}
else if(axis == "z")
{
runtime.push(ptr.getRefData().getPosition().pos[2]);
}
else
throw std::runtime_error ("invalid axis: " + axis);
}
};
template<class R>
class OpSetPos : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.isInCell())
return;
if (ptr == MWMechanics::getPlayer())
{
MWBase::Environment::get().getWorld()->getPlayer().setTeleported(true);
}
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float pos = runtime[0].mFloat;
runtime.pop();
float ax = ptr.getRefData().getPosition().pos[0];
float ay = ptr.getRefData().getPosition().pos[1];
float az = ptr.getRefData().getPosition().pos[2];
MWWorld::Ptr updated = ptr;
if(axis == "x")
{
updated = MWBase::Environment::get().getWorld()->moveObject(ptr,pos,ay,az);
}
else if(axis == "y")
{
updated = MWBase::Environment::get().getWorld()->moveObject(ptr,ax,pos,az);
}
else if(axis == "z")
{
updated = MWBase::Environment::get().getWorld()->moveObject(ptr,ax,ay,pos);
}
else
throw std::runtime_error ("invalid axis: " + axis);
dynamic_cast<MWScript::InterpreterContext&>(runtime.getContext()).updatePtr(ptr,updated);
}
};
template<class R>
class OpGetStartingPos : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
if(axis == "x")
{
runtime.push(ptr.getCellRef().getPosition().pos[0]);
}
else if(axis == "y")
{
runtime.push(ptr.getCellRef().getPosition().pos[1]);
}
else if(axis == "z")
{
runtime.push(ptr.getCellRef().getPosition().pos[2]);
}
else
throw std::runtime_error ("invalid axis: " + axis);
}
};
template<class R>
class OpPositionCell : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
if (ptr.getContainerStore())
return;
if (ptr == MWMechanics::getPlayer())
{
MWBase::Environment::get().getWorld()->getPlayer().setTeleported(true);
}
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float zRot = runtime[0].mFloat;
runtime.pop();
std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
MWWorld::CellStore* store = 0;
try
{
store = MWBase::Environment::get().getWorld()->getInterior(cellID);
}
catch(std::exception&)
{
// cell not found, move to exterior instead (vanilla PositionCell compatibility)
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID);
int cx,cy;
MWBase::Environment::get().getWorld()->positionToIndex(x,y,cx,cy);
store = MWBase::Environment::get().getWorld()->getExterior(cx,cy);
if(!cell)
{
std::string error = "Warning: PositionCell: unknown interior cell (" + cellID + "), moving to exterior instead";
runtime.getContext().report (error);
std::cerr << error << std::endl;
}
}
if(store)
{
MWWorld::Ptr base = ptr;
ptr = MWBase::Environment::get().getWorld()->moveObject(ptr,store,x,y,z);
dynamic_cast<MWScript::InterpreterContext&>(runtime.getContext()).updatePtr(base,ptr);
float ax = ptr.getRefData().getPosition().rot[0];
float ay = ptr.getRefData().getPosition().rot[1];
// Note that you must specify ZRot in minutes (1 degree = 60 minutes; north = 0, east = 5400, south = 10800, west = 16200)
// except for when you position the player, then degrees must be used.
// See "Morrowind Scripting for Dummies (9th Edition)" pages 50 and 54 for reference.
if(ptr != MWMechanics::getPlayer())
zRot = zRot/60.0f;
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,osg::DegreesToRadians(zRot));
ptr.getClass().adjustPosition(ptr, false);
}
}
};
template<class R>
class OpPosition : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.isInCell())
return;
if (ptr == MWMechanics::getPlayer())
{
MWBase::Environment::get().getWorld()->getPlayer().setTeleported(true);
}
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float zRot = runtime[0].mFloat;
runtime.pop();
int cx,cy;
MWBase::Environment::get().getWorld()->positionToIndex(x,y,cx,cy);
// another morrowind oddity: player will be moved to the exterior cell at this location,
// non-player actors will move within the cell they are in.
MWWorld::Ptr base = ptr;
if (ptr == MWMechanics::getPlayer())
{
MWWorld::CellStore* cell = MWBase::Environment::get().getWorld()->getExterior(cx,cy);
ptr = MWBase::Environment::get().getWorld()->moveObject(ptr,cell,x,y,z);
}
else
{
ptr = MWBase::Environment::get().getWorld()->moveObject(ptr, x, y, z);
}
dynamic_cast<MWScript::InterpreterContext&>(runtime.getContext()).updatePtr(base,ptr);
float ax = ptr.getRefData().getPosition().rot[0];
float ay = ptr.getRefData().getPosition().rot[1];
// Note that you must specify ZRot in minutes (1 degree = 60 minutes; north = 0, east = 5400, south = 10800, west = 16200)
// except for when you position the player, then degrees must be used.
// See "Morrowind Scripting for Dummies (9th Edition)" pages 50 and 54 for reference.
if(ptr != MWMechanics::getPlayer())
zRot = zRot/60.0f;
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,osg::DegreesToRadians(zRot));
ptr.getClass().adjustPosition(ptr, false);
}
};
template<class R>
class OpPlaceItemCell : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
std::string itemID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float zRotDegrees = runtime[0].mFloat;
runtime.pop();
MWWorld::CellStore* store = 0;
try
{
store = MWBase::Environment::get().getWorld()->getInterior(cellID);
}
catch(std::exception&)
{
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID);
int cx,cy;
MWBase::Environment::get().getWorld()->positionToIndex(x,y,cx,cy);
store = MWBase::Environment::get().getWorld()->getExterior(cx,cy);
if(!cell)
{
runtime.getContext().report ("unknown cell (" + cellID + ")");
std::cerr << "unknown cell (" << cellID << ")\n";
}
}
if(store)
{
ESM::Position pos;
pos.pos[0] = x;
pos.pos[1] = y;
pos.pos[2] = z;
pos.rot[0] = pos.rot[1] = 0;
pos.rot[2] = osg::DegreesToRadians(zRotDegrees);
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(),itemID);
ref.getPtr().getCellRef().setPosition(pos);
MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->placeObject(ref.getPtr(),store,pos);
placed.getClass().adjustPosition(placed, true);
}
}
};
template<class R>
class OpPlaceItem : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
std::string itemID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float x = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float y = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float z = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Float zRotDegrees = runtime[0].mFloat;
runtime.pop();
MWWorld::Ptr player = MWMechanics::getPlayer();
if (!player.isInCell())
throw std::runtime_error("player not in a cell");
MWWorld::CellStore* store = NULL;
if (player.getCell()->isExterior())
{
int cx,cy;
MWBase::Environment::get().getWorld()->positionToIndex(x,y,cx,cy);
store = MWBase::Environment::get().getWorld()->getExterior(cx,cy);
}
else
store = player.getCell();
ESM::Position pos;
pos.pos[0] = x;
pos.pos[1] = y;
pos.pos[2] = z;
pos.rot[0] = pos.rot[1] = 0;
pos.rot[2] = osg::DegreesToRadians(zRotDegrees);
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(),itemID);
ref.getPtr().getCellRef().setPosition(pos);
MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->placeObject(ref.getPtr(),store,pos);
placed.getClass().adjustPosition(placed, true);
}
};
template<class R, bool pc>
class OpPlaceAt : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr actor = pc
? MWMechanics::getPlayer()
: R()(runtime);
std::string itemID = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Integer count = runtime[0].mInteger;
runtime.pop();
Interpreter::Type_Float distance = runtime[0].mFloat;
runtime.pop();
Interpreter::Type_Integer direction = runtime[0].mInteger;
runtime.pop();
if (direction < 0 || direction > 3)
throw std::runtime_error ("invalid direction");
if (count<0)
throw std::runtime_error ("count must be non-negative");
if (!actor.isInCell())
throw std::runtime_error ("actor is not in a cell");
for (int i=0; i<count; ++i)
{
// create item
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), itemID, 1);
MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(), actor, actor.getCell(), direction, distance);
}
}
};
template<class R>
class OpRotate : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
const MWWorld::Ptr& ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float rotation = osg::DegreesToRadians(runtime[0].mFloat*MWBase::Environment::get().getFrameDuration());
runtime.pop();
float ax = ptr.getRefData().getPosition().rot[0];
float ay = ptr.getRefData().getPosition().rot[1];
float az = ptr.getRefData().getPosition().rot[2];
if (axis == "x")
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax+rotation,ay,az);
else if (axis == "y")
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay+rotation,az);
else if (axis == "z")
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,az+rotation);
else
throw std::runtime_error ("invalid rotation axis: " + axis);
}
};
template<class R>
class OpRotateWorld : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float rotation = osg::DegreesToRadians(runtime[0].mFloat*MWBase::Environment::get().getFrameDuration());
runtime.pop();
const float *objRot = ptr.getRefData().getPosition().rot;
float ax = objRot[0];
float ay = objRot[1];
float az = objRot[2];
if (axis == "x")
{
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax+rotation,ay,az);
}
else if (axis == "y")
{
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay+rotation,az);
}
else if (axis == "z")
{
MWBase::Environment::get().getWorld()->rotateObject(ptr,ax,ay,az+rotation);
}
else
throw std::runtime_error ("invalid rotation axis: " + axis);
}
};
template<class R>
class OpSetAtStart : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.isInCell())
return;
float xr = ptr.getCellRef().getPosition().rot[0];
float yr = ptr.getCellRef().getPosition().rot[1];
float zr = ptr.getCellRef().getPosition().rot[2];
MWBase::Environment::get().getWorld()->rotateObject(ptr, xr, yr, zr);
dynamic_cast<MWScript::InterpreterContext&>(runtime.getContext()).updatePtr(ptr,
MWBase::Environment::get().getWorld()->moveObject(ptr, ptr.getCellRef().getPosition().pos[0],
ptr.getCellRef().getPosition().pos[1], ptr.getCellRef().getPosition().pos[2]));
}
};
template<class R>
class OpMove : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
const MWWorld::Ptr& ptr = R()(runtime);
if (!ptr.isInCell())
return;
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float movement = (runtime[0].mFloat*MWBase::Environment::get().getFrameDuration());
runtime.pop();
osg::Vec3f posChange;
if (axis == "x")
{
posChange=osg::Vec3f(movement, 0, 0);
}
else if (axis == "y")
{
posChange=osg::Vec3f(0, movement, 0);
}
else if (axis == "z")
{
posChange=osg::Vec3f(0, 0, movement);
}
else
throw std::runtime_error ("invalid movement axis: " + axis);
// is it correct that disabled objects can't be Move-d?
if (!ptr.getRefData().getBaseNode())
return;
osg::Vec3f diff = ptr.getRefData().getBaseNode()->getAttitude() * posChange;
osg::Vec3f worldPos(ptr.getRefData().getPosition().asVec3());
worldPos += diff;
MWBase::Environment::get().getWorld()->moveObject(ptr, worldPos.x(), worldPos.y(), worldPos.z());
}
};
template<class R>
class OpMoveWorld : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
if (!ptr.isInCell())
return;
std::string axis = runtime.getStringLiteral (runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float movement = (runtime[0].mFloat*MWBase::Environment::get().getFrameDuration());
runtime.pop();
const float *objPos = ptr.getRefData().getPosition().pos;
MWWorld::Ptr updated;
if (axis == "x")
{
updated = MWBase::Environment::get().getWorld()->moveObject(ptr, objPos[0]+movement, objPos[1], objPos[2]);
}
else if (axis == "y")
{
updated = MWBase::Environment::get().getWorld()->moveObject(ptr, objPos[0], objPos[1]+movement, objPos[2]);
}
else if (axis == "z")
{
updated = MWBase::Environment::get().getWorld()->moveObject(ptr, objPos[0], objPos[1], objPos[2]+movement);
}
else
throw std::runtime_error ("invalid movement axis: " + axis);
}
};
class OpResetActors : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::Environment::get().getWorld()->resetActors();
}
};
template <class R>
class OpFixme : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWWorld::Ptr ptr = R()(runtime);
MWBase::Environment::get().getWorld()->fixPosition(ptr);
}
};
void installOpcodes (Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5(Compiler::Transformation::opcodeSetScale,new OpSetScale<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetScaleExplicit,new OpSetScale<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetAngle,new OpSetAngle<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetAngleExplicit,new OpSetAngle<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetScale,new OpGetScale<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetScaleExplicit,new OpGetScale<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetAngle,new OpGetAngle<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetAngleExplicit,new OpGetAngle<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetPos,new OpGetPos<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetPosExplicit,new OpGetPos<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetPos,new OpSetPos<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetPosExplicit,new OpSetPos<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetStartingPos,new OpGetStartingPos<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetStartingPosExplicit,new OpGetStartingPos<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePosition,new OpPosition<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePositionExplicit,new OpPosition<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePositionCell,new OpPositionCell<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePositionCellExplicit,new OpPositionCell<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePlaceItemCell,new OpPlaceItemCell<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePlaceItem,new OpPlaceItem<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodePlaceAtPc,new OpPlaceAt<ImplicitRef, true>);
interpreter.installSegment5(Compiler::Transformation::opcodePlaceAtMe,new OpPlaceAt<ImplicitRef, false>);
interpreter.installSegment5(Compiler::Transformation::opcodePlaceAtMeExplicit,new OpPlaceAt<ExplicitRef, false>);
interpreter.installSegment5(Compiler::Transformation::opcodeModScale,new OpModScale<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeModScaleExplicit,new OpModScale<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeRotate,new OpRotate<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeRotateExplicit,new OpRotate<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeRotateWorld,new OpRotateWorld<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeRotateWorldExplicit,new OpRotateWorld<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetAtStart,new OpSetAtStart<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeSetAtStartExplicit,new OpSetAtStart<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeMove,new OpMove<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeMoveExplicit,new OpMove<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeMoveWorld,new OpMoveWorld<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeMoveWorldExplicit,new OpMoveWorld<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetStartingAngle, new OpGetStartingAngle<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeGetStartingAngleExplicit, new OpGetStartingAngle<ExplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeResetActors, new OpResetActors);
interpreter.installSegment5(Compiler::Transformation::opcodeFixme, new OpFixme<ImplicitRef>);
interpreter.installSegment5(Compiler::Transformation::opcodeFixmeExplicit, new OpFixme<ExplicitRef>);
}
}
}