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The 'fixing' for so-called dirty GMSTs does not work properly in its current state anyway, so it should be removed. Fixing the 'GMST fixing' might not be possible, because whether or not a GMST is 'dirty' depends on the language version of MW. Therefore different 'fixing' algorithms would be required for the different MW localisations, and I do not see a good reason why GMST values should be hard-coded in the GMST load procedure. In my opinion, it only clutters the code. Last but not least, I believe that it is not the task of the engine to clean ESM files from dirty entries. That is a job for the modders, who should only release clean ESM/ESP files in the first place. The engine should not need to worry about whether a file is 'dirty' or not. That is why I believe a feature for cleaning ESM/ESP files shall not be part of the engine. |
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| .. | ||
| bsa | ||
| compiler | ||
| esm | ||
| file_finder | ||
| files | ||
| interpreter | ||
| misc | ||
| nif | ||
| nifbullet | ||
| nifogre | ||
| nifoverrides | ||
| settings | ||
| terrain | ||
| to_utf8 | ||
| CMakeLists.txt | ||
| doc.hpp | ||