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openmw-tes3mp/apps/openmw
Marc Zinnschlag 654cd3ab9b Issue #479: Use magnitude specified when adding disease 12 years ago
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mwbase allowed dropObjectOnGround to be used on npcs, not just player 12 years ago
mwclass Ingredient effects now correctly hide until the player has discovered them 12 years ago
mwdialogue more string lowercase 12 years ago
mwgui Issue #479: Added additional magnitude parameter to known spells 12 years ago
mwinput Merge branch 'master' into videoplayback 12 years ago
mwmechanics Issue #479: Use magnitude specified when adding disease 12 years ago
mwrender more string lowercase 12 years ago
mwscript Issue #479: Added additional magnitude parameter to known spells 12 years ago
mwsound fixed build error with Audiere coded enabled 12 years ago
mwworld cache loaded NIF files to eliminate reloads 12 years ago
CMakeLists.txt Merge branch 'master' into videoplayback 12 years ago
config.hpp.cmake another minor correction (fixing the previous one) 14 years ago
doc.hpp first set of additional doxygen comments 14 years ago
engine.cpp Fixed crash on changing cell due to Utf8Encoder going out of scope 12 years ago
engine.hpp Fixed crash on changing cell due to Utf8Encoder going out of scope 12 years ago
main.cpp added option to override the activation distance 12 years ago