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This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories. |
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|---|---|---|
| .. | ||
| amx | ||
| Script | ||
| CMakeLists.txt | ||
| main.cpp | ||
| MasterClient.cpp | ||
| MasterClient.hpp | ||
| Networking.cpp | ||
| Networking.hpp | ||
| Player.cpp | ||
| Player.hpp | ||
| Utils.cpp | ||
| Utils.hpp | ||