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openmw-tes3mp/components/openmw-mp/Packets
David Cernat 33e85c54de Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
2017-01-19 18:06:59 +02:00
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Player Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells 2017-01-19 18:06:59 +02:00
World Move RequestData() method to BasePacket 2016-11-21 01:31:07 +02:00
BasePacket.cpp Move RequestData() method to BasePacket 2016-11-21 01:31:07 +02:00
BasePacket.hpp Move RequestData() method to BasePacket 2016-11-21 01:31:07 +02:00