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68 lines
2.5 KiB
C++
68 lines
2.5 KiB
C++
#ifndef OPENMW_RECORDHELPER_HPP
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#define OPENMW_RECORDHELPER_HPP
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#include <components/openmw-mp/Base/BaseWorldstate.hpp>
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#include "../mwbase/environment.hpp"
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namespace RecordHelper
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{
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void overrideRecord(const mwmp::ActivatorRecord& record);
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void overrideRecord(const mwmp::ApparatusRecord& record);
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void overrideRecord(const mwmp::ArmorRecord& record);
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void overrideRecord(const mwmp::BodyPartRecord& record);
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void overrideRecord(const mwmp::BookRecord& record);
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void overrideRecord(const mwmp::CellRecord& record);
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void overrideRecord(const mwmp::ClothingRecord& record);
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void overrideRecord(const mwmp::ContainerRecord& record);
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void overrideRecord(const mwmp::CreatureRecord& record);
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void overrideRecord(const mwmp::DoorRecord& record);
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void overrideRecord(const mwmp::EnchantmentRecord& record);
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void overrideRecord(const mwmp::GameSettingRecord& record);
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void overrideRecord(const mwmp::IngredientRecord& record);
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void overrideRecord(const mwmp::LightRecord& record);
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void overrideRecord(const mwmp::LockpickRecord& record);
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void overrideRecord(const mwmp::MiscellaneousRecord& record);
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void overrideRecord(const mwmp::NpcRecord& record);
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void overrideRecord(const mwmp::PotionRecord& record);
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void overrideRecord(const mwmp::ProbeRecord& record);
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void overrideRecord(const mwmp::RepairRecord& record);
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void overrideRecord(const mwmp::ScriptRecord& record);
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void overrideRecord(const mwmp::SoundRecord& record);
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void overrideRecord(const mwmp::SpellRecord& record);
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void overrideRecord(const mwmp::StaticRecord& record);
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void overrideRecord(const mwmp::WeaponRecord& record);
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template<class RecordType>
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void overrideRecord(const RecordType &record)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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world->getModifiableStore().overrideRecord(record);
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}
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template<class RecordType>
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const RecordType *createRecord(const RecordType &record)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->createRecord(record);
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}
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template<class RecordType>
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bool doesRecordIdExist(const std::string& id)
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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return world->getStore().get<RecordType>().search(id);
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}
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void createPlaceholderInteriorCell();
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const std::string getPlaceholderInteriorCellName();
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const std::string placeholderInteriorCellName = "$Transitional Void";
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}
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#endif //OPENMW_RECORDHELPER_HPP
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