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openmw-tes3mp/components/compiler/scriptparser.hpp

54 lines
1.5 KiB
C++

#ifndef COMPILER_SCRIPTPARSER_H_INCLUDED
#define COMPILER_SCRIPTPARSER_H_INCLUDED
#include "parser.hpp"
#include "lineparser.hpp"
#include "controlparser.hpp"
#include "output.hpp"
namespace Compiler
{
class Locals;
// Script parser, to be used in dialogue scripts and as part of FileParser
class ScriptParser : public Parser
{
Output mOutput;
LineParser mLineParser;
ControlParser mControlParser;
bool mEnd;
public:
/// \param end of script is marked by end keyword.
ScriptParser (ErrorHandler& errorHandler, const Context& context, Locals& locals,
bool end = false);
void getCode (std::vector<Interpreter::Type_Code>& code) const;
///< store generated code in \a code.
bool parseName (const std::string& name, const TokenLoc& loc,
Scanner& scanner) override;
///< Handle a name token.
/// \return fetch another token?
bool parseKeyword (int keyword, const TokenLoc& loc, Scanner& scanner) override;
///< Handle a keyword token.
/// \return fetch another token?
bool parseSpecial (int code, const TokenLoc& loc, Scanner& scanner) override;
///< Handle a special character token.
/// \return fetch another token?
void parseEOF (Scanner& scanner) override;
///< Handle EOF token.
void reset() override;
///< Reset parser to clean state.
};
}
#endif