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96 lines
3.0 KiB
C++
96 lines
3.0 KiB
C++
#include "offmeshconnectionsmanager.hpp"
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#include "settings.hpp"
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#include "settingsutils.hpp"
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#include "tileposition.hpp"
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#include "objectid.hpp"
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#include "offmeshconnection.hpp"
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#include <algorithm>
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#include <vector>
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#include <set>
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namespace DetourNavigator
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{
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OffMeshConnectionsManager::OffMeshConnectionsManager(const Settings& settings)
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: mSettings(settings)
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{}
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void OffMeshConnectionsManager::add(const ObjectId id, const OffMeshConnection& value)
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{
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const auto values = mValues.lock();
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values->mById.insert(std::make_pair(id, value));
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const auto startTilePosition = getTilePosition(mSettings, value.mStart);
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const auto endTilePosition = getTilePosition(mSettings, value.mEnd);
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values->mByTilePosition[startTilePosition].insert(id);
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if (startTilePosition != endTilePosition)
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values->mByTilePosition[endTilePosition].insert(id);
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}
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std::set<TilePosition> OffMeshConnectionsManager::remove(const ObjectId id)
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{
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const auto values = mValues.lock();
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const auto byId = values->mById.equal_range(id);
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if (byId.first == byId.second)
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return {};
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std::set<TilePosition> removed;
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std::for_each(byId.first, byId.second, [&] (const auto& v) {
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const auto startTilePosition = getTilePosition(mSettings, v.second.mStart);
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const auto endTilePosition = getTilePosition(mSettings, v.second.mEnd);
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removed.emplace(startTilePosition);
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if (startTilePosition != endTilePosition)
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removed.emplace(endTilePosition);
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});
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for (const TilePosition& tilePosition : removed)
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{
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const auto it = values->mByTilePosition.find(tilePosition);
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if (it == values->mByTilePosition.end())
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continue;
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it->second.erase(id);
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if (it->second.empty())
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values->mByTilePosition.erase(it);
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}
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values->mById.erase(byId.first, byId.second);
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return removed;
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}
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std::vector<OffMeshConnection> OffMeshConnectionsManager::get(const TilePosition& tilePosition)
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{
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std::vector<OffMeshConnection> result;
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const auto values = mValues.lock();
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const auto itByTilePosition = values->mByTilePosition.find(tilePosition);
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if (itByTilePosition == values->mByTilePosition.end())
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return result;
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std::for_each(itByTilePosition->second.begin(), itByTilePosition->second.end(),
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[&] (const ObjectId v)
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{
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const auto byId = values->mById.equal_range(v);
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std::for_each(byId.first, byId.second, [&] (const auto& v)
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{
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if (getTilePosition(mSettings, v.second.mStart) == tilePosition
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|| getTilePosition(mSettings, v.second.mEnd) == tilePosition)
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result.push_back(v.second);
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});
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});
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std::sort(result.begin(), result.end());
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return result;
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}
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}
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