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234 lines
5.5 KiB
C++
234 lines
5.5 KiB
C++
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008-2010 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: https://openmw.org/
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This file (controller.h) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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https://www.gnu.org/licenses/ .
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*/
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#ifndef OPENMW_COMPONENTS_NIF_CONTROLLER_HPP
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#define OPENMW_COMPONENTS_NIF_CONTROLLER_HPP
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#include "base.hpp"
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namespace Nif
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{
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struct NiParticleSystemController : public Controller
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{
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struct Particle {
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osg::Vec3f velocity;
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float lifetime;
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float lifespan;
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float timestamp;
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unsigned short vertex;
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};
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float velocity;
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float velocityRandom;
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float verticalDir; // 0=up, pi/2=horizontal, pi=down
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float verticalAngle;
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float horizontalDir;
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float horizontalAngle;
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float size;
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float startTime;
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float stopTime;
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float emitRate;
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float lifetime;
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float lifetimeRandom;
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enum EmitFlags
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{
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NoAutoAdjust = 0x1 // If this flag is set, we use the emitRate value. Otherwise,
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// we calculate an emit rate so that the maximum number of particles
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// in the system (numParticles) is never exceeded.
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};
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int emitFlags;
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osg::Vec3f offsetRandom;
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NodePtr emitter;
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int numParticles;
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int activeCount;
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std::vector<Particle> particles;
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NiParticleModifierPtr affectors;
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NiParticleModifierPtr colliders;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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using NiBSPArrayController = NiParticleSystemController;
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struct NiMaterialColorController : public Controller
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{
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NiPoint3InterpolatorPtr interpolator;
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NiPosDataPtr data;
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unsigned int targetColor;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiPathController : public Controller
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{
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NiPosDataPtr posData;
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NiFloatDataPtr floatData;
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enum Flags
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{
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Flag_OpenCurve = 0x020,
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Flag_AllowFlip = 0x040,
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Flag_Bank = 0x080,
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Flag_ConstVelocity = 0x100,
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Flag_Follow = 0x200,
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Flag_FlipFollowAxis = 0x400
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};
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int bankDir;
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float maxBankAngle, smoothing;
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short followAxis;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiLookAtController : public Controller
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{
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NodePtr target;
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unsigned short lookAtFlags{0};
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiUVController : public Controller
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{
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NiUVDataPtr data;
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unsigned int uvSet;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiKeyframeController : public Controller
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{
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NiKeyframeDataPtr data;
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NiTransformInterpolatorPtr interpolator;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiFloatInterpController : public Controller
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{
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NiFloatDataPtr data;
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NiFloatInterpolatorPtr interpolator;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiAlphaController : public NiFloatInterpController { };
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struct NiRollController : public NiFloatInterpController { };
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struct NiGeomMorpherController : public Controller
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{
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NiMorphDataPtr data;
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NiFloatInterpolatorList interpolators;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiVisController : public Controller
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{
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NiVisDataPtr data;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiFlipController : public Controller
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{
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NiFloatInterpolatorPtr mInterpolator;
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int mTexSlot; // NiTexturingProperty::TextureType
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float mDelta; // Time between two flips. delta = (start_time - stop_time) / num_sources
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NiSourceTextureList mSources;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct bhkBlendController : public Controller
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{
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void read(NIFStream *nif) override;
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};
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struct Interpolator : public Record { };
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struct NiPoint3Interpolator : public Interpolator
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{
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osg::Vec3f defaultVal;
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NiPosDataPtr data;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiBoolInterpolator : public Interpolator
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{
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bool defaultVal;
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NiBoolDataPtr data;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiFloatInterpolator : public Interpolator
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{
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float defaultVal;
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NiFloatDataPtr data;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiTransformInterpolator : public Interpolator
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{
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osg::Vec3f defaultPos;
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osg::Quat defaultRot;
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float defaultScale;
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NiKeyframeDataPtr data;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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struct NiColorInterpolator : public Interpolator
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{
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osg::Vec4f defaultVal;
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NiColorDataPtr data;
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void read(NIFStream *nif) override;
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void post(NIFFile *nif) override;
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};
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} // Namespace
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#endif
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