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openmw-tes3mp/components/sceneutil/osgacontroller.hpp

81 lines
2.5 KiB
C++

#ifndef OPENMW_COMPONENTS_SCENEUTIL_OSGACONTROLLER_HPP
#define OPENMW_COMPONENTS_SCENEUTIL_OSGACONTROLLER_HPP
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/StateSet>
#include <osg/ref_ptr>
#include <osgAnimation/Animation>
#include <osgAnimation/AnimationUpdateCallback>
#include <osgAnimation/Channel>
#include <osgAnimation/BasicAnimationManager>
#include <osgAnimation/StackedTransform>
#include <osgAnimation/UpdateMatrixTransform>
#include <components/sceneutil/controller.hpp>
#include <components/sceneutil/keyframe.hpp>
#include <components/resource/animation.hpp>
namespace SceneUtil
{
struct EmulatedAnimation
{
float mStartTime;
float mStopTime;
std::string mName;
};
class LinkVisitor : public osg::NodeVisitor
{
public:
LinkVisitor();
virtual void link(osgAnimation::UpdateMatrixTransform* umt);
virtual void handle_stateset(osg::StateSet* stateset);
virtual void setAnimation(Resource::Animation* animation);
virtual void apply(osg::Node& node) override;
virtual void apply(osg::Geode& node) override;
protected:
Resource::Animation* mAnimation;
};
class OsgAnimationController : public SceneUtil::KeyframeController
{
public:
/// @brief Handles the animation for osgAnimation formats
OsgAnimationController() {};
OsgAnimationController(const OsgAnimationController& copy, const osg::CopyOp& copyop);
META_Object(SceneUtil, OsgAnimationController)
/// @brief Handles the location of the instance
osg::Vec3f getTranslation(float time) const override;
/// @brief Calls animation track update()
void update(float time, std::string animationName);
/// @brief Called every frame for osgAnimation
void operator() (osg::Node*, osg::NodeVisitor*) override;
/// @brief Sets details of the animations
void setEmulatedAnimations(std::vector<EmulatedAnimation> emulatedAnimations);
/// @brief Adds an animation track to a model
void addMergedAnimationTrack(osg::ref_ptr<Resource::Animation> animationTrack);
private:
bool mNeedToLink = true;
osg::ref_ptr<LinkVisitor> mLinker;
std::vector<osg::ref_ptr<Resource::Animation>> mMergedAnimationTracks; // Used only by osgAnimation-based formats (e.g. dae)
std::vector<EmulatedAnimation> mEmulatedAnimations;
};
}
#endif