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openmw-tes3mp/components/sceneutil/textkeymap.hpp

88 lines
2.1 KiB
C++

#ifndef OPENMW_COMPONENTS_SCENEUTIL_TEXTKEYMAP
#define OPENMW_COMPONENTS_SCENEUTIL_TEXTKEYMAP
#include <algorithm>
#include <map>
#include <set>
#include <string>
namespace SceneUtil
{
class TextKeyMap
{
public:
using ConstIterator = std::multimap<float, std::string>::const_iterator;
auto begin() const noexcept
{
return mTextKeyByTime.begin();
}
auto end() const noexcept
{
return mTextKeyByTime.end();
}
auto rbegin() const noexcept
{
return mTextKeyByTime.rbegin();
}
auto rend() const noexcept
{
return mTextKeyByTime.rend();
}
auto lowerBound(float time) const
{
return mTextKeyByTime.lower_bound(time);
}
auto upperBound(float time) const
{
return mTextKeyByTime.upper_bound(time);
}
void emplace(float time, std::string&& textKey)
{
const auto separator = textKey.find(": ");
if (separator != std::string::npos)
mGroups.emplace(textKey.substr(0, separator));
mTextKeyByTime.emplace(time, std::move(textKey));
}
bool empty() const noexcept
{
return mTextKeyByTime.empty();
}
auto findGroupStart(const std::string &groupName) const
{
return std::find_if(mTextKeyByTime.begin(), mTextKeyByTime.end(), IsGroupStart{groupName});
}
bool hasGroupStart(const std::string &groupName) const
{
return mGroups.count(groupName) > 0;
}
private:
struct IsGroupStart
{
const std::string &mGroupName;
bool operator ()(const std::multimap<float, std::string>::value_type& value) const
{
return value.second.compare(0, mGroupName.size(), mGroupName) == 0 &&
value.second.compare(mGroupName.size(), 2, ": ") == 0;
}
};
std::set<std::string> mGroups;
std::multimap<float, std::string> mTextKeyByTime;
};
}
#endif