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openmw-tes3mp/components/sceneutil/unrefqueue.cpp

40 lines
715 B
C++

#include "unrefqueue.hpp"
//#include <osg/Timer>
//#include <components/debug/debuglog.hpp>
namespace SceneUtil
{
void UnrefWorkItem::doWork()
{
mObjects.clear();
}
UnrefQueue::UnrefQueue()
{
mWorkItem = new UnrefWorkItem;
}
void UnrefQueue::push(const osg::Referenced *obj)
{
mWorkItem->mObjects.emplace_back(obj);
}
void UnrefQueue::flush(SceneUtil::WorkQueue *workQueue)
{
if (mWorkItem->mObjects.empty())
return;
workQueue->addWorkItem(mWorkItem, true);
mWorkItem = new UnrefWorkItem;
}
unsigned int UnrefQueue::getNumItems() const
{
return mWorkItem->mObjects.size();
}
}