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openmw-tes3mp/components/sceneutil/visitor.cpp

170 lines
4.8 KiB
C++

#include "visitor.hpp"
#include <osg/Drawable>
#include <osg/MatrixTransform>
#include <osgParticle/ParticleSystem>
#include <components/debug/debuglog.hpp>
#include <components/misc/stringops.hpp>
namespace SceneUtil
{
bool FindByNameVisitor::checkGroup(osg::Group &group)
{
if (Misc::StringUtils::ciEqual(group.getName(), mNameToFind))
{
mFoundNode = &group;
return true;
}
return false;
}
void FindByClassVisitor::apply(osg::Node &node)
{
if (Misc::StringUtils::ciEqual(node.className(), mNameToFind))
mFoundNodes.push_back(&node);
traverse(node);
}
void FindByNameVisitor::apply(osg::Group &group)
{
if (!checkGroup(group))
traverse(group);
}
void FindByNameVisitor::apply(osg::MatrixTransform &node)
{
if (!checkGroup(node))
traverse(node);
}
void FindByNameVisitor::apply(osg::Geometry&)
{
}
void DisableFreezeOnCullVisitor::apply(osg::MatrixTransform &node)
{
traverse(node);
}
void DisableFreezeOnCullVisitor::apply(osg::Drawable& drw)
{
if (osgParticle::ParticleSystem* partsys = dynamic_cast<osgParticle::ParticleSystem*>(&drw))
partsys->setFreezeOnCull(false);
}
void NodeMapVisitor::apply(osg::MatrixTransform& trans)
{
// Take transformation for first found node in file
std::string originalNodeName = Misc::StringUtils::lowerCase(trans.getName());
if (trans.libraryName() == std::string("osgAnimation"))
{
// Convert underscores to whitespaces as a workaround for Collada (OpenMW's animation system uses whitespace-separated names)
std::string underscore = "_";
std::size_t foundUnderscore = originalNodeName.find(underscore);
if (foundUnderscore != std::string::npos)
std::replace(originalNodeName.begin(), originalNodeName.end(), '_', ' ');
}
const std::string nodeName = originalNodeName;
mMap.emplace(nodeName, &trans);
traverse(trans);
}
void RemoveVisitor::remove()
{
for (RemoveVec::iterator it = mToRemove.begin(); it != mToRemove.end(); ++it)
{
if (!it->second->removeChild(it->first))
Log(Debug::Error) << "error removing " << it->first->getName();
}
}
void CleanObjectRootVisitor::apply(osg::Drawable& drw)
{
applyDrawable(drw);
}
void CleanObjectRootVisitor::apply(osg::Group& node)
{
applyNode(node);
}
void CleanObjectRootVisitor::apply(osg::MatrixTransform& node)
{
applyNode(node);
}
void CleanObjectRootVisitor::apply(osg::Node& node)
{
applyNode(node);
}
void CleanObjectRootVisitor::applyNode(osg::Node& node)
{
if (node.getStateSet())
node.setStateSet(nullptr);
if (node.getNodeMask() == 0x1 && node.getNumParents() == 1)
mToRemove.emplace_back(&node, node.getParent(0));
else
traverse(node);
}
void CleanObjectRootVisitor::applyDrawable(osg::Node& node)
{
osg::NodePath::iterator parent = getNodePath().end()-2;
// We know that the parent is a Group because only Groups can have children.
osg::Group* parentGroup = static_cast<osg::Group*>(*parent);
// Try to prune nodes that would be empty after the removal
if (parent != getNodePath().begin())
{
// This could be extended to remove the parent's parent, and so on if they are empty as well.
// But for NIF files, there won't be a benefit since only TriShapes can be set to STATIC dataVariance.
osg::Group* parentParent = static_cast<osg::Group*>(*(parent - 1));
if (parentGroup->getNumChildren() == 1 && parentGroup->getDataVariance() == osg::Object::STATIC)
{
mToRemove.emplace_back(parentGroup, parentParent);
return;
}
}
mToRemove.emplace_back(&node, parentGroup);
}
void RemoveTriBipVisitor::apply(osg::Drawable& drw)
{
applyImpl(drw);
}
void RemoveTriBipVisitor::apply(osg::Group& node)
{
traverse(node);
}
void RemoveTriBipVisitor::apply(osg::MatrixTransform& node)
{
traverse(node);
}
void RemoveTriBipVisitor::applyImpl(osg::Node& node)
{
const std::string toFind = "tri bip";
if (Misc::StringUtils::ciCompareLen(node.getName(), toFind, toFind.size()) == 0)
{
osg::Group* parent = static_cast<osg::Group*>(*(getNodePath().end()-2));
// Not safe to remove in apply(), since the visitor is still iterating the child list
mToRemove.emplace_back(&node, parent);
}
}
}