mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 01:49:54 +00:00
53eb553c57
This is needed to handle the insane number of nodes and trishapes in in_prison_ship.nif, as Ogre has a 256-bone limit for skeletons. This is a bit sketchy, but it works. |
||
---|---|---|
.. | ||
bsa | ||
compiler | ||
esm | ||
file_finder | ||
fileorderlist | ||
files | ||
interpreter | ||
misc | ||
nif | ||
nifbullet | ||
nifogre | ||
nifoverrides | ||
settings | ||
terrain | ||
to_utf8 | ||
translation | ||
CMakeLists.txt | ||
doc.hpp |