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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketDrawState.cpp
2016-10-19 19:37:10 +03:00

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C++

//
// Created by koncord on 15.01.16.
//
#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketDrawState.hpp"
mwmp::PacketDrawState::PacketDrawState(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_GAME_DRAWSTATE;
}
void mwmp::PacketDrawState::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
{
PlayerPacket::Packet(bs, player, send);
RW(*player->MovementFlags(), send);
RW(*player->DrawState(), send);
}