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openmw-tes3mp/apps/openmw/mwmp/GUIController.hpp
Koncord 37e9cafbf7 Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player

The console is allowed by default
2016-11-04 03:01:26 +08:00

79 lines
2.2 KiB
C++

//
// Created by koncord on 20.07.16.
//
#ifndef OPENMW_GUICONTROLLER_HPP
#define OPENMW_GUICONTROLLER_HPP
#include <components/settings/settings.hpp>
#include <apps/openmw/mwgui/textinput.hpp>
#include <apps/openmw/mwgui/mode.hpp>
#include <components/openmw-mp/Base/BasePlayer.hpp>
#include "PlayerMarkerCollection.hpp"
namespace MWGui
{
class LocalMapBase;
class MapWindow;
}
namespace mwmp
{
class GUIDialogList;
class GUIChat;
class GUIController
{
public:
enum GM
{
GM_TES3MP_InputBox = MWGui::GM_QuickKeysMenu + 1,
GM_TES3MP_ListBox
};
GUIController();
~GUIController();
void cleanup();
void setupChat(const Settings::Manager &manager);
void PrintChatMessage(std::string &msg);
void setChatVisible(bool chatVisible);
void ShowMessageBox(const BasePlayer::GUIMessageBox &guiMessageBox);
void ShowCustomMessageBox(const BasePlayer::GUIMessageBox &guiMessageBox);
void ShowInputBox(const BasePlayer::GUIMessageBox &guiMessageBox);
void ShowDialogList(const BasePlayer::GUIMessageBox &guiMessageBox);
/// Return true if any tes3mp gui element in active state
bool HaveFocusedElement();
/// Returns 0 if there was no events
bool pressedKey(int key);
void update(float dt);
void WM_UpdateVisible(MWGui::GuiMode mode);
void updatePlayersMarkers(MWGui::LocalMapBase *localMapBase);
void updateGlobalMapMarkerTooltips(MWGui::MapWindow *pWindow);
ESM::CustomMarker CreateMarker(const RakNet::RakNetGUID &guid);
PlayerMarkerCollection mPlayerMarkers;
private:
void setGlobalMapMarkerTooltip(MWGui::MapWindow *mapWindow ,MyGUI::Widget* markerWidget, int x, int y);
private:
GUIChat *mChat;
int keySay;
int keyChatMode;
long id;
bool calledMessageBox;
MWGui::TextInputDialog *mInputBox;
GUIDialogList *mListBox;
void OnInputBoxDone(MWGui::WindowBase* parWindow);
//MyGUI::Widget *oldFocusWidget, *currentFocusWidget;
void blockConsole();
};
}
#endif //OPENMW_GUICONTROLLER_HPP