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27 lines
718 B
C++
27 lines
718 B
C++
#ifndef OPENMW_PLAYERPROCESSOR_HPP
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#define OPENMW_PLAYERPROCESSOR_HPP
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#include <components/openmw-mp/TimedLog.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
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#include "../LocalPlayer.hpp"
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#include "../DedicatedPlayer.hpp"
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#include "../PlayerList.hpp"
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#include "BaseClientPacketProcessor.hpp"
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namespace mwmp
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{
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class PlayerProcessor : public BasePacketProcessor<PlayerProcessor>, public BaseClientPacketProcessor
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{
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public:
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virtual void Do(PlayerPacket &packet, BasePlayer *player) = 0;
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static bool Process(RakNet::Packet &packet);
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virtual ~PlayerProcessor();
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};
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}
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#endif //OPENMW_PLAYERPROCESSOR_HPP
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