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The record types that cannot be created by players through gameplay are now sorted alphabetically after the record types that can be created by them. |
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.. | ||
PacketCellReset.cpp | ||
PacketCellReset.hpp | ||
PacketClientScriptSettings.cpp | ||
PacketClientScriptSettings.hpp | ||
PacketRecordDynamic.cpp | ||
PacketRecordDynamic.hpp | ||
PacketWorldCollisionOverride.cpp | ||
PacketWorldCollisionOverride.hpp | ||
PacketWorldKillCount.cpp | ||
PacketWorldKillCount.hpp | ||
PacketWorldMap.cpp | ||
PacketWorldMap.hpp | ||
PacketWorldRegionAuthority.cpp | ||
PacketWorldRegionAuthority.hpp | ||
PacketWorldTime.cpp | ||
PacketWorldTime.hpp | ||
PacketWorldWeather.cpp | ||
PacketWorldWeather.hpp | ||
WorldstatePacket.cpp | ||
WorldstatePacket.hpp |