..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
Fix invisibility not breaking on certain actions
2014-05-12 02:20:56 +02:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
Fix for not being able to pick up scrolls during combat
2014-04-27 09:15:37 +02:00
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
minor performance improvements in apps/openmw
2014-04-27 19:10:23 +02:00
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellreflist.hpp
cells.cpp
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
cells.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
cellstore.cpp
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
cellstore.hpp
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
class.cpp
class.hpp
containerstore.cpp
Fixes #1302 : Do not attempt to set OnPcAdd before the script has been added
2014-05-01 16:55:15 +02:00
containerstore.hpp
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
esmstore.hpp
Fix a bug in ESMStore code that checks for duplicate record insertions
2014-05-11 00:10:28 +02:00
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
globals.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
inventorystore.cpp
Fix AiCombat exception when actor has a lockpick/probe equipped.
2014-05-10 00:37:36 +02:00
inventorystore.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
livecellref.cpp
Fix a potential crash when loading script locals from savegame
2014-05-10 21:31:49 +02:00
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp
Fixes #869 : Added methods to control external and internal collision modes separately
2014-05-13 01:43:52 +02:00
physicssystem.hpp
player.cpp
#58 - Sneak Skill: functional sneaking
2014-05-04 16:20:09 -04:00
player.hpp
Fix some spelling mistakes.
2014-05-03 12:23:22 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp
Fixes #275 : force updating exterior cell maps even if already in cache
2014-05-11 18:01:47 +02:00
scene.hpp
Fixes #772 : Give scripts a chance to run before updating map, so that disabled objects are not visible
2014-05-11 18:01:47 +02:00
store.cpp
store.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
timestamp.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
timestamp.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
weather.cpp
Fix sunlight for interiors
2014-05-02 21:20:27 +02:00
weather.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
worldimp.cpp
Fixes #869 : Added methods to control external and internal collision modes separately
2014-05-13 01:43:52 +02:00
worldimp.hpp
Merge remote-tracking branch 'mrcheko/master'
2014-04-29 10:03:29 +02:00