..
bulletshape.cpp
Raise the required bullet version to 2.83
2016-02-15 00:33:17 +01:00
bulletshape.hpp
Improve const-correctness in BulletShapeManager
2016-02-07 00:14:13 +01:00
bulletshapemanager.cpp
Remove no longer needed apply(Geode&) in SetFilterSettingsVisitor and NodeToShapeVisitor
2016-03-14 00:38:22 +01:00
bulletshapemanager.hpp
Parse the bullet version in FindBullet.cmake
2016-02-15 14:34:59 +01:00
imagemanager.cpp
ShaderVisitor: support automatic recognition of normal maps based on file pattern
2016-02-20 18:00:43 +01:00
imagemanager.hpp
Use a common base class for resource managers
2016-02-06 17:22:17 +01:00
keyframemanager.cpp
Use a common base class for resource managers
2016-02-06 17:22:17 +01:00
keyframemanager.hpp
Use a common base class for resource managers
2016-02-06 17:22:17 +01:00
multiobjectcache.cpp
Preload instances in SceneManager
2016-02-09 18:35:26 +01:00
multiobjectcache.hpp
Preload instances in SceneManager
2016-02-09 18:35:26 +01:00
niffilemanager.cpp
Clean up ObjectCache includes
2016-02-09 18:11:07 +01:00
niffilemanager.hpp
Use a common base class for resource managers
2016-02-06 17:22:17 +01:00
objectcache.cpp
Make it work with appveyor's outdated OSG build
2016-02-21 01:41:50 +01:00
objectcache.hpp
Change the way that texture filtering settings are applied at runtime
2016-02-18 19:37:55 +01:00
resourcemanager.cpp
Make ResourceManager destructor virtual
2016-03-02 21:58:11 +01:00
resourcemanager.hpp
Make ResourceManager destructor virtual
2016-03-02 21:58:11 +01:00
resourcesystem.cpp
Make the cache expiryDelay configurable
2016-02-07 19:05:55 +01:00
resourcesystem.hpp
Make the cache expiryDelay configurable
2016-02-07 19:05:55 +01:00
scenemanager.cpp
Remove no longer needed apply(Geode&) in SetFilterSettingsVisitor and NodeToShapeVisitor
2016-03-14 00:38:22 +01:00
scenemanager.hpp
Add specular mapping for objects
2016-02-20 19:55:08 +01:00