mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-24 12:39:41 +00:00
For starters, the new packet can set which client scripts have all of their variables synchronized between players. The previous hardcoded list of IDs for synchronized scripts has been removed. |
||
---|---|---|
.. | ||
ActorPacketController.cpp | ||
ActorPacketController.hpp | ||
ObjectPacketController.cpp | ||
ObjectPacketController.hpp | ||
PlayerPacketController.cpp | ||
PlayerPacketController.hpp | ||
WorldstatePacketController.cpp | ||
WorldstatePacketController.hpp |