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openmw-tes3mp/apps/openmw/mwgui/mapwindow.cpp

1224 lines
43 KiB
C++

#include "mapwindow.hpp"
#include <osg/Texture2D>
#include <MyGUI_ScrollView.h>
#include <MyGUI_ImageBox.h>
#include <MyGUI_RenderManager.h>
#include <MyGUI_Gui.h>
#include <MyGUI_LanguageManager.h>
#include <MyGUI_InputManager.h>
#include <MyGUI_RotatingSkin.h>
#include <MyGUI_FactoryManager.h>
/*
Start of tes3mp addition
Include additional headers for multiplayer purposes
*/
#include "../mwmp/Main.hpp"
#include "../mwmp/GUIController.hpp"
/*
End of tes3mp addition
*/
#include <components/esm/globalmap.hpp>
#include <components/esm/esmwriter.hpp>
#include <components/settings/settings.hpp>
#include <components/myguiplatform/myguitexture.hpp>
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwrender/globalmap.hpp"
#include "../mwrender/localmap.hpp"
#include "confirmationdialog.hpp"
#include "tooltips.hpp"
namespace
{
const int cellSize = 8192;
enum LocalMapWidgetDepth
{
Local_MarkerAboveFogLayer = 0,
Local_CompassLayer = 1,
Local_FogLayer = 2,
Local_MarkerLayer = 3,
Local_MapLayer = 4
};
enum GlobalMapWidgetDepth
{
Global_CompassLayer = 0,
Global_MarkerLayer = 1,
Global_ExploreOverlayLayer = 2,
Global_MapLayer = 3
};
/// @brief A widget that changes its color when hovered.
class MarkerWidget: public MyGUI::Widget
{
MYGUI_RTTI_DERIVED(MarkerWidget)
public:
void setNormalColour(const MyGUI::Colour& colour)
{
mNormalColour = colour;
setColour(colour);
}
void setHoverColour(const MyGUI::Colour& colour)
{
mHoverColour = colour;
}
private:
MyGUI::Colour mNormalColour;
MyGUI::Colour mHoverColour;
void onMouseLostFocus(MyGUI::Widget* _new)
{
setColour(mNormalColour);
}
void onMouseSetFocus(MyGUI::Widget* _old)
{
setColour(mHoverColour);
}
};
}
namespace MWGui
{
void CustomMarkerCollection::addMarker(const ESM::CustomMarker &marker, bool triggerEvent)
{
mMarkers.insert(std::make_pair(marker.mCell, marker));
if (triggerEvent)
eventMarkersChanged();
}
void CustomMarkerCollection::deleteMarker(const ESM::CustomMarker &marker)
{
std::pair<ContainerType::iterator, ContainerType::iterator> range = mMarkers.equal_range(marker.mCell);
for (ContainerType::iterator it = range.first; it != range.second; ++it)
{
if (it->second == marker)
{
mMarkers.erase(it);
eventMarkersChanged();
return;
}
}
throw std::runtime_error("can't find marker to delete");
}
void CustomMarkerCollection::updateMarker(const ESM::CustomMarker &marker, const std::string &newNote)
{
std::pair<ContainerType::iterator, ContainerType::iterator> range = mMarkers.equal_range(marker.mCell);
for (ContainerType::iterator it = range.first; it != range.second; ++it)
{
if (it->second == marker)
{
it->second.mNote = newNote;
eventMarkersChanged();
return;
}
}
throw std::runtime_error("can't find marker to update");
}
void CustomMarkerCollection::clear()
{
mMarkers.clear();
eventMarkersChanged();
}
CustomMarkerCollection::ContainerType::const_iterator CustomMarkerCollection::begin() const
{
return mMarkers.begin();
}
CustomMarkerCollection::ContainerType::const_iterator CustomMarkerCollection::end() const
{
return mMarkers.end();
}
CustomMarkerCollection::RangeType CustomMarkerCollection::getMarkers(const ESM::CellId &cellId) const
{
return mMarkers.equal_range(cellId);
}
size_t CustomMarkerCollection::size() const
{
return mMarkers.size();
}
// ------------------------------------------------------
LocalMapBase::LocalMapBase(CustomMarkerCollection &markers, MWRender::LocalMap* localMapRender, bool fogOfWarEnabled)
: mLocalMapRender(localMapRender)
, mCurX(0)
, mCurY(0)
, mInterior(false)
, mLocalMap(NULL)
, mCompass(NULL)
, mChanged(true)
, mFogOfWarToggled(true)
, mFogOfWarEnabled(fogOfWarEnabled)
, mMapWidgetSize(0)
, mNumCells(0)
, mCellDistance(0)
, mCustomMarkers(markers)
, mMarkerUpdateTimer(0.0f)
, mLastDirectionX(0.0f)
, mLastDirectionY(0.0f)
, mNeedDoorMarkersUpdate(false)
{
mCustomMarkers.eventMarkersChanged += MyGUI::newDelegate(this, &LocalMapBase::updateCustomMarkers);
/*
Start of tes3mp addition
Add a MyGUI delegate for updating player markers
*/
mwmp::Main::get().getGUIController()->mPlayerMarkers.eventMarkersChanged += MyGUI::newDelegate(this, &LocalMapBase::updatePlayerMarkers);
/*
End of tes3mp addition
*/
}
LocalMapBase::~LocalMapBase()
{
mCustomMarkers.eventMarkersChanged -= MyGUI::newDelegate(this, &LocalMapBase::updateCustomMarkers);
/*
Start of tes3mp addition
Remove a MyGUI delegate for updating player markers
*/
mwmp::Main::get().getGUIController()->mPlayerMarkers.eventMarkersChanged -= MyGUI::newDelegate(this, &LocalMapBase::updatePlayerMarkers);
/*
End of tes3mp addition
*/
}
void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, int mapWidgetSize, int cellDistance)
{
mLocalMap = widget;
mCompass = compass;
mMapWidgetSize = mapWidgetSize;
mCellDistance = cellDistance;
mNumCells = cellDistance * 2 + 1;
mLocalMap->setCanvasSize(mMapWidgetSize*mNumCells, mMapWidgetSize*mNumCells);
mCompass->setDepth(Local_CompassLayer);
mCompass->setNeedMouseFocus(false);
for (int mx=0; mx<mNumCells; ++mx)
{
for (int my=0; my<mNumCells; ++my)
{
MyGUI::ImageBox* map = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(mx*mMapWidgetSize, my*mMapWidgetSize, mMapWidgetSize, mMapWidgetSize),
MyGUI::Align::Top | MyGUI::Align::Left);
map->setDepth(Local_MapLayer);
MyGUI::ImageBox* fog = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(mx*mMapWidgetSize, my*mMapWidgetSize, mMapWidgetSize, mMapWidgetSize),
MyGUI::Align::Top | MyGUI::Align::Left);
fog->setDepth(Local_FogLayer);
map->setNeedMouseFocus(false);
fog->setNeedMouseFocus(false);
mMapWidgets.push_back(map);
mFogWidgets.push_back(fog);
}
}
}
void LocalMapBase::setCellPrefix(const std::string& prefix)
{
mPrefix = prefix;
mChanged = true;
}
bool LocalMapBase::toggleFogOfWar()
{
mFogOfWarToggled = !mFogOfWarToggled;
applyFogOfWar();
return mFogOfWarToggled;
}
void LocalMapBase::applyFogOfWar()
{
TextureVector fogTextures;
for (int mx=0; mx<mNumCells; ++mx)
{
for (int my=0; my<mNumCells; ++my)
{
int x = mCurX + (mx - mCellDistance);
int y = mCurY + (-1*(my - mCellDistance));
MyGUI::ImageBox* fog = mFogWidgets[my + mNumCells*mx];
if (!mFogOfWarToggled || !mFogOfWarEnabled)
{
fog->setImageTexture("");
continue;
}
osg::ref_ptr<osg::Texture2D> tex = mLocalMapRender->getFogOfWarTexture(x, y);
if (tex)
{
std::shared_ptr<MyGUI::ITexture> myguitex (new osgMyGUI::OSGTexture(tex));
fog->setRenderItemTexture(myguitex.get());
fog->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 1.f, 1.f, 0.f));
fogTextures.push_back(myguitex);
}
else
fog->setImageTexture("black");
}
}
// Move the textures we just set into mFogTextures, and move the previous textures into fogTextures, for deletion when this function ends.
// Note, above we need to ensure that all widgets are getting a new texture set, lest we delete textures that are still in use.
mFogTextures.swap(fogTextures);
redraw();
}
MyGUI::IntPoint LocalMapBase::getMarkerPosition(float worldX, float worldY, MarkerUserData& markerPos)
{
MyGUI::IntPoint widgetPos;
// normalized cell coordinates
float nX,nY;
if (!mInterior)
{
int cellX, cellY;
MWBase::Environment::get().getWorld()->positionToIndex(worldX, worldY, cellX, cellY);
nX = (worldX - cellSize * cellX) / cellSize;
// Image space is -Y up, cells are Y up
nY = 1 - (worldY - cellSize * cellY) / cellSize;
float cellDx = static_cast<float>(cellX - mCurX);
float cellDy = static_cast<float>(cellY - mCurY);
markerPos.cellX = cellX;
markerPos.cellY = cellY;
widgetPos = MyGUI::IntPoint(static_cast<int>(nX * mMapWidgetSize + (mCellDistance + cellDx) * mMapWidgetSize),
static_cast<int>(nY * mMapWidgetSize + (mCellDistance - cellDy) * mMapWidgetSize));
}
else
{
int cellX, cellY;
osg::Vec2f worldPos (worldX, worldY);
mLocalMapRender->worldToInteriorMapPosition(worldPos, nX, nY, cellX, cellY);
markerPos.cellX = cellX;
markerPos.cellY = cellY;
// Image space is -Y up, cells are Y up
widgetPos = MyGUI::IntPoint(static_cast<int>(nX * mMapWidgetSize + (mCellDistance + (cellX - mCurX)) * mMapWidgetSize),
static_cast<int>(nY * mMapWidgetSize + (mCellDistance - (cellY - mCurY)) * mMapWidgetSize));
}
markerPos.nX = nX;
markerPos.nY = nY;
return widgetPos;
}
void LocalMapBase::updateCustomMarkers()
{
for (std::vector<MyGUI::Widget*>::iterator it = mCustomMarkerWidgets.begin(); it != mCustomMarkerWidgets.end(); ++it)
MyGUI::Gui::getInstance().destroyWidget(*it);
mCustomMarkerWidgets.clear();
for (int dX = -mCellDistance; dX <= mCellDistance; ++dX)
{
for (int dY =-mCellDistance; dY <= mCellDistance; ++dY)
{
ESM::CellId cellId;
cellId.mPaged = !mInterior;
cellId.mWorldspace = (mInterior ? mPrefix : ESM::CellId::sDefaultWorldspace);
cellId.mIndex.mX = mCurX+dX;
cellId.mIndex.mY = mCurY+dY;
CustomMarkerCollection::RangeType markers = mCustomMarkers.getMarkers(cellId);
for (CustomMarkerCollection::ContainerType::const_iterator it = markers.first; it != markers.second; ++it)
{
const ESM::CustomMarker& marker = it->second;
MarkerUserData markerPos (mLocalMapRender);
MyGUI::IntPoint widgetPos = getMarkerPosition(marker.mWorldX, marker.mWorldY, markerPos);
MyGUI::IntCoord widgetCoord(widgetPos.left - 8,
widgetPos.top - 8,
16, 16);
MarkerWidget* markerWidget = mLocalMap->createWidget<MarkerWidget>("CustomMarkerButton",
widgetCoord, MyGUI::Align::Default);
markerWidget->setDepth(Local_MarkerAboveFogLayer);
markerWidget->setUserString("ToolTipType", "Layout");
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setUserString("Caption_TextOneLine", MyGUI::TextIterator::toTagsString(marker.mNote));
markerWidget->setNormalColour(MyGUI::Colour(0.6f, 0.6f, 0.6f));
markerWidget->setHoverColour(MyGUI::Colour(1.0f, 1.0f, 1.0f));
markerWidget->setUserData(marker);
markerWidget->setNeedMouseFocus(true);
customMarkerCreated(markerWidget);
mCustomMarkerWidgets.push_back(markerWidget);
}
}
}
redraw();
}
/*
Start of tes3mp addition
Send the LocalMapBase to our GUIController when updating player markers
*/
void LocalMapBase::updatePlayerMarkers()
{
mwmp::Main::get().getGUIController()->updatePlayersMarkers(this);
}
/*
End of tes3mp addition
*/
/*
Start of tes3mp addition
Send the MapWindow to our GUIController when updating player markers
*/
void MapWindow::updatePlayerMarkers()
{
LocalMapBase::updatePlayerMarkers();
mwmp::Main::get().getGUIController()->updateGlobalMapMarkerTooltips(this);
}
/*
End of tes3mp addition
*/
void LocalMapBase::setActiveCell(const int x, const int y, bool interior)
{
if (x==mCurX && y==mCurY && mInterior==interior && !mChanged)
return; // don't do anything if we're still in the same cell
mCurX = x;
mCurY = y;
mInterior = interior;
mChanged = false;
applyFogOfWar();
// Update the map textures
TextureVector textures;
for (int mx=0; mx<mNumCells; ++mx)
{
for (int my=0; my<mNumCells; ++my)
{
int mapX = x + (mx - mCellDistance);
int mapY = y + (-1*(my - mCellDistance));
MyGUI::ImageBox* box = mMapWidgets[my + mNumCells*mx];
osg::ref_ptr<osg::Texture2D> texture = mLocalMapRender->getMapTexture(mapX, mapY);
if (texture)
{
std::shared_ptr<MyGUI::ITexture> guiTex (new osgMyGUI::OSGTexture(texture));
textures.push_back(guiTex);
box->setRenderItemTexture(guiTex.get());
box->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f));
}
else
box->setRenderItemTexture(NULL);
}
}
mMapTextures.swap(textures);
// Delay the door markers update until scripts have been given a chance to run.
// If we don't do this, door markers that should be disabled will still appear on the map.
mNeedDoorMarkersUpdate = true;
updateMagicMarkers();
updateCustomMarkers();
/*
Start of tes3mp addition
Update player markers when cell changes to fix their locations
*/
updatePlayerMarkers();
/*
End of tes3mp addition
*/
}
void LocalMapBase::requestMapRender(const MWWorld::CellStore *cell)
{
std::set<const MWWorld::CellStore*> cells;
if (!cell->isExterior())
cells.insert(cell);
else
{
for (int dX=-mCellDistance; dX<=mCellDistance; ++dX)
{
for (int dY=-mCellDistance; dY<=mCellDistance; ++dY)
{
const MWWorld::CellStore* gridCell = MWBase::Environment::get().getWorld()->getExterior (cell->getCell()->getGridX()+dX, cell->getCell()->getGridY()+dY);
cells.insert(gridCell);
}
}
}
mLocalMapRender->requestMap(cells);
}
void LocalMapBase::redraw()
{
// Redraw children in proper order
mLocalMap->getParent()->_updateChilds();
}
void LocalMapBase::setPlayerPos(int cellX, int cellY, const float nx, const float ny)
{
MyGUI::IntPoint pos(static_cast<int>(mMapWidgetSize * mCellDistance + nx*mMapWidgetSize - 16), static_cast<int>(mMapWidgetSize * mCellDistance + ny*mMapWidgetSize - 16));
pos.left += (cellX - mCurX) * mMapWidgetSize;
pos.top -= (cellY - mCurY) * mMapWidgetSize;
if (pos != mCompass->getPosition())
{
notifyPlayerUpdate ();
mCompass->setPosition(pos);
MyGUI::IntPoint middle (pos.left+16, pos.top+16);
MyGUI::IntCoord viewsize = mLocalMap->getCoord();
MyGUI::IntPoint viewOffset((viewsize.width / 2) - middle.left, (viewsize.height / 2) - middle.top);
mLocalMap->setViewOffset(viewOffset);
}
}
void LocalMapBase::setPlayerDir(const float x, const float y)
{
if (x == mLastDirectionX && y == mLastDirectionY)
return;
notifyPlayerUpdate ();
MyGUI::ISubWidget* main = mCompass->getSubWidgetMain();
MyGUI::RotatingSkin* rotatingSubskin = main->castType<MyGUI::RotatingSkin>();
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
float angle = std::atan2(x,y);
rotatingSubskin->setAngle(angle);
mLastDirectionX = x;
mLastDirectionY = y;
}
void LocalMapBase::addDetectionMarkers(int type)
{
std::vector<MWWorld::Ptr> markers;
MWBase::World* world = MWBase::Environment::get().getWorld();
world->listDetectedReferences(
world->getPlayerPtr(),
markers, MWBase::World::DetectionType(type));
if (markers.empty())
return;
std::string markerTexture;
if (type == MWBase::World::Detect_Creature)
{
markerTexture = "textures\\detect_animal_icon.dds";
}
if (type == MWBase::World::Detect_Key)
{
markerTexture = "textures\\detect_key_icon.dds";
}
if (type == MWBase::World::Detect_Enchantment)
{
markerTexture = "textures\\detect_enchantment_icon.dds";
}
int counter = 0;
for (std::vector<MWWorld::Ptr>::iterator it = markers.begin(); it != markers.end(); ++it)
{
const ESM::Position& worldPos = it->getRefData().getPosition();
MarkerUserData markerPos (mLocalMapRender);
MyGUI::IntPoint widgetPos = getMarkerPosition(worldPos.pos[0], worldPos.pos[1], markerPos);
MyGUI::IntCoord widgetCoord(widgetPos.left - 4,
widgetPos.top - 4,
8, 8);
++counter;
MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
widgetCoord, MyGUI::Align::Default);
markerWidget->setDepth(Local_MarkerAboveFogLayer);
markerWidget->setImageTexture(markerTexture);
markerWidget->setImageCoord(MyGUI::IntCoord(0,0,8,8));
markerWidget->setNeedMouseFocus(false);
mMagicMarkerWidgets.push_back(markerWidget);
}
}
void LocalMapBase::onFrame(float dt)
{
if (mNeedDoorMarkersUpdate)
{
updateDoorMarkers();
mNeedDoorMarkersUpdate = false;
}
mMarkerUpdateTimer += dt;
if (mMarkerUpdateTimer >= 0.25)
{
mMarkerUpdateTimer = 0;
updateMagicMarkers();
}
}
void LocalMapBase::updateDoorMarkers()
{
// clear all previous door markers
for (std::vector<MyGUI::Widget*>::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it)
MyGUI::Gui::getInstance().destroyWidget(*it);
mDoorMarkerWidgets.clear();
MWBase::World* world = MWBase::Environment::get().getWorld();
// Retrieve the door markers we want to show
std::vector<MWBase::World::DoorMarker> doors;
if (mInterior)
{
MWWorld::CellStore* cell = world->getInterior (mPrefix);
world->getDoorMarkers(cell, doors);
}
else
{
for (int dX=-mCellDistance; dX<=mCellDistance; ++dX)
{
for (int dY=-mCellDistance; dY<=mCellDistance; ++dY)
{
MWWorld::CellStore* cell = world->getExterior (mCurX+dX, mCurY+dY);
world->getDoorMarkers(cell, doors);
}
}
}
// Create a widget for each marker
int counter = 0;
for (std::vector<MWBase::World::DoorMarker>::iterator it = doors.begin(); it != doors.end(); ++it)
{
MWBase::World::DoorMarker marker = *it;
std::vector<std::string> destNotes;
CustomMarkerCollection::RangeType markers = mCustomMarkers.getMarkers(marker.dest);
for (CustomMarkerCollection::ContainerType::const_iterator iter = markers.first; iter != markers.second; ++iter)
destNotes.push_back(iter->second.mNote);
MarkerUserData data (mLocalMapRender);
data.notes = destNotes;
data.caption = marker.name;
MyGUI::IntPoint widgetPos = getMarkerPosition(marker.x, marker.y, data);
MyGUI::IntCoord widgetCoord(widgetPos.left - 4,
widgetPos.top - 4,
8, 8);
++counter;
MarkerWidget* markerWidget = mLocalMap->createWidget<MarkerWidget>("MarkerButton",
widgetCoord, MyGUI::Align::Default);
markerWidget->setNormalColour(MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal}")));
markerWidget->setHoverColour(MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal_over}")));
markerWidget->setDepth(Local_MarkerLayer);
markerWidget->setNeedMouseFocus(true);
// Used by tooltips to not show the tooltip if marker is hidden by fog of war
markerWidget->setUserString("ToolTipType", "MapMarker");
markerWidget->setUserData(data);
doorMarkerCreated(markerWidget);
mDoorMarkerWidgets.push_back(markerWidget);
}
}
void LocalMapBase::updateMagicMarkers()
{
// clear all previous markers
for (std::vector<MyGUI::Widget*>::iterator it = mMagicMarkerWidgets.begin(); it != mMagicMarkerWidgets.end(); ++it)
MyGUI::Gui::getInstance().destroyWidget(*it);
mMagicMarkerWidgets.clear();
addDetectionMarkers(MWBase::World::Detect_Creature);
addDetectionMarkers(MWBase::World::Detect_Key);
addDetectionMarkers(MWBase::World::Detect_Enchantment);
// Add marker for the spot marked with Mark magic effect
MWWorld::CellStore* markedCell = NULL;
ESM::Position markedPosition;
MWBase::Environment::get().getWorld()->getPlayer().getMarkedPosition(markedCell, markedPosition);
if (markedCell && markedCell->isExterior() == !mInterior
&& (!mInterior || Misc::StringUtils::ciEqual(markedCell->getCell()->mName, mPrefix)))
{
MarkerUserData markerPos (mLocalMapRender);
MyGUI::IntPoint widgetPos = getMarkerPosition(markedPosition.pos[0], markedPosition.pos[1], markerPos);
MyGUI::IntCoord widgetCoord(widgetPos.left - 4,
widgetPos.top - 4,
8, 8);
MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
widgetCoord, MyGUI::Align::Default);
markerWidget->setDepth(Local_MarkerAboveFogLayer);
markerWidget->setImageTexture("textures\\menu_map_smark.dds");
markerWidget->setNeedMouseFocus(false);
mMagicMarkerWidgets.push_back(markerWidget);
}
redraw();
}
// ------------------------------------------------------------------------------------------
MapWindow::MapWindow(CustomMarkerCollection &customMarkers, DragAndDrop* drag, MWRender::LocalMap* localMapRender, SceneUtil::WorkQueue* workQueue)
: WindowPinnableBase("openmw_map_window.layout")
, LocalMapBase(customMarkers, localMapRender)
, NoDrop(drag, mMainWidget)
, mGlobalMap(0)
, mGlobalMapImage(NULL)
, mGlobalMapOverlay(NULL)
, mGlobal(Settings::Manager::getBool("global", "Map"))
, mEventBoxGlobal(NULL)
, mEventBoxLocal(NULL)
, mGlobalMapRender(new MWRender::GlobalMap(localMapRender->getRoot(), workQueue))
, mEditNoteDialog()
{
static bool registered = false;
if (!registered)
{
MyGUI::FactoryManager::getInstance().registerFactory<MarkerWidget>("Widget");
registered = true;
}
mEditNoteDialog.setVisible(false);
mEditNoteDialog.eventOkClicked += MyGUI::newDelegate(this, &MapWindow::onNoteEditOk);
mEditNoteDialog.eventDeleteClicked += MyGUI::newDelegate(this, &MapWindow::onNoteEditDelete);
setCoord(500,0,320,300);
getWidget(mLocalMap, "LocalMap");
getWidget(mGlobalMap, "GlobalMap");
getWidget(mGlobalMapImage, "GlobalMapImage");
getWidget(mGlobalMapOverlay, "GlobalMapOverlay");
getWidget(mPlayerArrowLocal, "CompassLocal");
getWidget(mPlayerArrowGlobal, "CompassGlobal");
mPlayerArrowGlobal->setDepth(Global_CompassLayer);
mPlayerArrowGlobal->setNeedMouseFocus(false);
mGlobalMapImage->setDepth(Global_MapLayer);
mGlobalMapOverlay->setDepth(Global_ExploreOverlayLayer);
mLastScrollWindowCoordinates = mLocalMap->getCoord();
mLocalMap->eventChangeCoord += MyGUI::newDelegate(this, &MapWindow::onChangeScrollWindowCoord);
mGlobalMap->setVisible (false);
getWidget(mButton, "WorldButton");
mButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
mButton->setCaptionWithReplacing( mGlobal ? "#{sLocal}" : "#{sWorld}");
getWidget(mEventBoxGlobal, "EventBoxGlobal");
mEventBoxGlobal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
mEventBoxGlobal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
mEventBoxGlobal->setDepth(Global_ExploreOverlayLayer);
getWidget(mEventBoxLocal, "EventBoxLocal");
mEventBoxLocal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
mEventBoxLocal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
mEventBoxLocal->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &MapWindow::onMapDoubleClicked);
int mapSize = std::max(1, Settings::Manager::getInt("local map widget size", "Map"));
int cellDistance = std::max(1, Settings::Manager::getInt("local map cell distance", "Map"));
LocalMapBase::init(mLocalMap, mPlayerArrowLocal, mapSize, cellDistance);
mGlobalMap->setVisible(mGlobal);
mLocalMap->setVisible(!mGlobal);
}
void MapWindow::onNoteEditOk()
{
if (mEditNoteDialog.getDeleteButtonShown())
mCustomMarkers.updateMarker(mEditingMarker, mEditNoteDialog.getText());
else
{
mEditingMarker.mNote = mEditNoteDialog.getText();
mCustomMarkers.addMarker(mEditingMarker);
}
mEditNoteDialog.setVisible(false);
}
void MapWindow::onNoteEditDelete()
{
ConfirmationDialog* confirmation = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
confirmation->askForConfirmation("#{sDeleteNote}");
confirmation->eventCancelClicked.clear();
confirmation->eventOkClicked.clear();
confirmation->eventOkClicked += MyGUI::newDelegate(this, &MapWindow::onNoteEditDeleteConfirm);
}
void MapWindow::onNoteEditDeleteConfirm()
{
mCustomMarkers.deleteMarker(mEditingMarker);
mEditNoteDialog.setVisible(false);
}
void MapWindow::onCustomMarkerDoubleClicked(MyGUI::Widget *sender)
{
mEditingMarker = *sender->getUserData<ESM::CustomMarker>();
mEditNoteDialog.setText(mEditingMarker.mNote);
mEditNoteDialog.showDeleteButton(true);
mEditNoteDialog.setVisible(true);
}
void MapWindow::onMapDoubleClicked(MyGUI::Widget *sender)
{
MyGUI::IntPoint clickedPos = MyGUI::InputManager::getInstance().getMousePosition();
MyGUI::IntPoint widgetPos = clickedPos - mEventBoxLocal->getAbsolutePosition();
int x = int(widgetPos.left/float(mMapWidgetSize))-mCellDistance;
int y = (int(widgetPos.top/float(mMapWidgetSize))-mCellDistance)*-1;
float nX = widgetPos.left/float(mMapWidgetSize) - int(widgetPos.left/float(mMapWidgetSize));
float nY = widgetPos.top/float(mMapWidgetSize) - int(widgetPos.top/float(mMapWidgetSize));
x += mCurX;
y += mCurY;
osg::Vec2f worldPos;
if (mInterior)
{
worldPos = mLocalMapRender->interiorMapToWorldPosition(nX, nY, x, y);
}
else
{
worldPos.x() = (x + nX) * cellSize;
worldPos.y() = (y + (1.0f-nY)) * cellSize;
}
mEditingMarker.mWorldX = worldPos.x();
mEditingMarker.mWorldY = worldPos.y();
mEditingMarker.mCell.mPaged = !mInterior;
if (mInterior)
mEditingMarker.mCell.mWorldspace = LocalMapBase::mPrefix;
else
{
mEditingMarker.mCell.mWorldspace = ESM::CellId::sDefaultWorldspace;
mEditingMarker.mCell.mIndex.mX = x;
mEditingMarker.mCell.mIndex.mY = y;
}
mEditNoteDialog.setVisible(true);
mEditNoteDialog.showDeleteButton(false);
mEditNoteDialog.setText("");
}
void MapWindow::onChangeScrollWindowCoord(MyGUI::Widget* sender)
{
MyGUI::IntCoord currentCoordinates = sender->getCoord();
MyGUI::IntPoint currentViewPortCenter = MyGUI::IntPoint(currentCoordinates.width / 2, currentCoordinates.height / 2);
MyGUI::IntPoint lastViewPortCenter = MyGUI::IntPoint(mLastScrollWindowCoordinates.width / 2, mLastScrollWindowCoordinates.height / 2);
MyGUI::IntPoint viewPortCenterDiff = currentViewPortCenter - lastViewPortCenter;
mLocalMap->setViewOffset(mLocalMap->getViewOffset() + viewPortCenterDiff);
mGlobalMap->setViewOffset(mGlobalMap->getViewOffset() + viewPortCenterDiff);
mLastScrollWindowCoordinates = currentCoordinates;
}
void MapWindow::setVisible(bool visible)
{
WindowBase::setVisible(visible);
mButton->setVisible(visible && MWBase::Environment::get().getWindowManager()->getMode() != MWGui::GM_None);
}
void MapWindow::renderGlobalMap()
{
mGlobalMapRender->render();
mGlobalMap->setCanvasSize (mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
mGlobalMapImage->setSize(mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
}
MapWindow::~MapWindow()
{
delete mGlobalMapRender;
}
void MapWindow::setCellName(const std::string& cellName)
{
setTitle("#{sCell=" + cellName + "}");
}
void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
{
CellId cell;
cell.first = x;
cell.second = y;
if (mMarkers.insert(cell).second)
{
float worldX, worldY;
mGlobalMapRender->cellTopLeftCornerToImageSpace (x, y, worldX, worldY);
int markerSize = 12;
int offset = mGlobalMapRender->getCellSize()/2 - markerSize/2;
MyGUI::IntCoord widgetCoord(
static_cast<int>(worldX * mGlobalMapRender->getWidth()+offset),
static_cast<int>(worldY * mGlobalMapRender->getHeight() + offset),
markerSize, markerSize);
MyGUI::Widget* markerWidget = mGlobalMap->createWidget<MyGUI::Widget>("MarkerButton",
widgetCoord, MyGUI::Align::Default);
markerWidget->setUserString("Caption_TextOneLine", "#{sCell=" + name + "}");
setGlobalMapMarkerTooltip(markerWidget, x, y);
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
markerWidget->setNeedMouseFocus(true);
markerWidget->setColour(MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal}")));
markerWidget->setDepth(Global_MarkerLayer);
markerWidget->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
markerWidget->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
mGlobalMapMarkers[std::make_pair(x,y)] = markerWidget;
}
}
void MapWindow::cellExplored(int x, int y)
{
mQueuedToExplore.push_back(std::make_pair(x,y));
}
void MapWindow::onFrame(float dt)
{
LocalMapBase::onFrame(dt);
mGlobalMapRender->cleanupCameras();
for (std::vector<CellId>::iterator it = mQueuedToExplore.begin(); it != mQueuedToExplore.end(); ++it)
{
mGlobalMapRender->exploreCell(it->first, it->second, mLocalMapRender->getMapTexture(it->first, it->second));
}
mQueuedToExplore.clear();
NoDrop::onFrame(dt);
}
void MapWindow::setGlobalMapMarkerTooltip(MyGUI::Widget* markerWidget, int x, int y)
{
ESM::CellId cellId;
cellId.mIndex.mX = x;
cellId.mIndex.mY = y;
cellId.mWorldspace = ESM::CellId::sDefaultWorldspace;
cellId.mPaged = true;
CustomMarkerCollection::RangeType markers = mCustomMarkers.getMarkers(cellId);
std::vector<std::string> destNotes;
for (CustomMarkerCollection::ContainerType::const_iterator it = markers.first; it != markers.second; ++it)
destNotes.push_back(it->second.mNote);
if (!destNotes.empty())
{
MarkerUserData data (NULL);
data.notes = destNotes;
data.caption = markerWidget->getUserString("Caption_TextOneLine");
markerWidget->setUserData(data);
markerWidget->setUserString("ToolTipType", "MapMarker");
}
else
{
markerWidget->setUserString("ToolTipType", "Layout");
}
}
/*
Start of tes3mp addition
Allow the setting of the image data for a global map tile from elsewhere
in the code
*/
void MapWindow::setGlobalMapImage(int cellX, int cellY, const std::vector<char>& imageData)
{
mGlobalMapRender->setImage(cellX, cellY, imageData);
}
/*
End of tes3mp addition
*/
void MapWindow::updateCustomMarkers()
{
LocalMapBase::updateCustomMarkers();
for (std::map<std::pair<int, int>, MyGUI::Widget*>::iterator widgetIt = mGlobalMapMarkers.begin(); widgetIt != mGlobalMapMarkers.end(); ++widgetIt)
{
int x = widgetIt->first.first;
int y = widgetIt->first.second;
MyGUI::Widget* markerWidget = widgetIt->second;
setGlobalMapMarkerTooltip(markerWidget, x, y);
}
}
void MapWindow::onDragStart(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
{
if (_id!=MyGUI::MouseButton::Left) return;
mLastDragPos = MyGUI::IntPoint(_left, _top);
}
void MapWindow::onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
{
if (_id!=MyGUI::MouseButton::Left) return;
MyGUI::IntPoint diff = MyGUI::IntPoint(_left, _top) - mLastDragPos;
if (!mGlobal)
mLocalMap->setViewOffset( mLocalMap->getViewOffset() + diff );
else
mGlobalMap->setViewOffset( mGlobalMap->getViewOffset() + diff );
mLastDragPos = MyGUI::IntPoint(_left, _top);
}
void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
{
mGlobal = !mGlobal;
mGlobalMap->setVisible(mGlobal);
mLocalMap->setVisible(!mGlobal);
Settings::Manager::setBool("global", "Map", mGlobal);
mButton->setCaptionWithReplacing( mGlobal ? "#{sLocal}" :
"#{sWorld}");
if (mGlobal)
globalMapUpdatePlayer ();
}
void MapWindow::onPinToggled()
{
Settings::Manager::setBool("map pin", "Windows", mPinned);
MWBase::Environment::get().getWindowManager()->setMinimapVisibility(!mPinned);
}
void MapWindow::onTitleDoubleClicked()
{
if (!mPinned)
MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Map);
}
void MapWindow::onOpen()
{
ensureGlobalMapLoaded();
globalMapUpdatePlayer();
}
void MapWindow::globalMapUpdatePlayer ()
{
// For interiors, position is set by WindowManager via setGlobalMapPlayerPosition
if (MWBase::Environment::get().getWorld ()->isCellExterior ())
{
osg::Vec3f pos = MWBase::Environment::get().getWorld ()->getPlayerPtr().getRefData().getPosition().asVec3();
setGlobalMapPlayerPosition(pos.x(), pos.y());
}
}
void MapWindow::notifyPlayerUpdate ()
{
globalMapUpdatePlayer ();
setGlobalMapPlayerDir(mLastDirectionX, mLastDirectionY);
}
void MapWindow::setGlobalMapPlayerPosition(float worldX, float worldY)
{
float x, y;
mGlobalMapRender->worldPosToImageSpace (worldX, worldY, x, y);
x *= mGlobalMapRender->getWidth();
y *= mGlobalMapRender->getHeight();
mPlayerArrowGlobal->setPosition(MyGUI::IntPoint(static_cast<int>(x - 16), static_cast<int>(y - 16)));
// set the view offset so that player is in the center
MyGUI::IntSize viewsize = mGlobalMap->getSize();
MyGUI::IntPoint viewoffs(static_cast<int>(viewsize.width * 0.5f - x), static_cast<int>(viewsize.height *0.5 - y));
mGlobalMap->setViewOffset(viewoffs);
}
void MapWindow::setGlobalMapPlayerDir(const float x, const float y)
{
MyGUI::ISubWidget* main = mPlayerArrowGlobal->getSubWidgetMain();
MyGUI::RotatingSkin* rotatingSubskin = main->castType<MyGUI::RotatingSkin>();
rotatingSubskin->setCenter(MyGUI::IntPoint(16,16));
float angle = std::atan2(x,y);
rotatingSubskin->setAngle(angle);
}
void MapWindow::ensureGlobalMapLoaded()
{
if (!mGlobalMapTexture.get())
{
mGlobalMapTexture.reset(new osgMyGUI::OSGTexture(mGlobalMapRender->getBaseTexture()));
mGlobalMapImage->setRenderItemTexture(mGlobalMapTexture.get());
mGlobalMapImage->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f));
mGlobalMapOverlayTexture.reset(new osgMyGUI::OSGTexture(mGlobalMapRender->getOverlayTexture()));
mGlobalMapOverlay->setRenderItemTexture(mGlobalMapOverlayTexture.get());
mGlobalMapOverlay->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f));
// Redraw children in proper order
mGlobalMap->getParent()->_updateChilds();
}
}
void MapWindow::clear()
{
mMarkers.clear();
mGlobalMapRender->clear();
mChanged = true;
for (std::map<std::pair<int, int>, MyGUI::Widget*>::iterator it = mGlobalMapMarkers.begin(); it != mGlobalMapMarkers.end(); ++it)
MyGUI::Gui::getInstance().destroyWidget(it->second);
mGlobalMapMarkers.clear();
}
void MapWindow::write(ESM::ESMWriter &writer, Loading::Listener& progress)
{
ESM::GlobalMap map;
mGlobalMapRender->write(map);
map.mMarkers = mMarkers;
writer.startRecord(ESM::REC_GMAP);
map.save(writer);
writer.endRecord(ESM::REC_GMAP);
}
void MapWindow::readRecord(ESM::ESMReader &reader, uint32_t type)
{
if (type == ESM::REC_GMAP)
{
ESM::GlobalMap map;
map.load(reader);
mGlobalMapRender->read(map);
for (std::set<ESM::GlobalMap::CellId>::iterator it = map.mMarkers.begin(); it != map.mMarkers.end(); ++it)
{
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().search(it->first, it->second);
if (cell && !cell->mName.empty())
addVisitedLocation(cell->mName, it->first, it->second);
}
}
}
void MapWindow::setAlpha(float alpha)
{
NoDrop::setAlpha(alpha);
// can't allow showing map with partial transparency, as the fog of war will also go transparent
// and reveal parts of the map you shouldn't be able to see
for (std::vector<MyGUI::ImageBox*>::iterator it = mMapWidgets.begin(); it != mMapWidgets.end(); ++it)
(*it)->setVisible(alpha == 1);
}
void MapWindow::customMarkerCreated(MyGUI::Widget *marker)
{
marker->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
marker->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
marker->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &MapWindow::onCustomMarkerDoubleClicked);
}
void MapWindow::doorMarkerCreated(MyGUI::Widget *marker)
{
marker->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
marker->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
}
// -------------------------------------------------------------------
EditNoteDialog::EditNoteDialog()
: WindowModal("openmw_edit_note.layout")
{
getWidget(mOkButton, "OkButton");
getWidget(mCancelButton, "CancelButton");
getWidget(mDeleteButton, "DeleteButton");
getWidget(mTextEdit, "TextEdit");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditNoteDialog::onCancelButtonClicked);
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditNoteDialog::onOkButtonClicked);
mDeleteButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EditNoteDialog::onDeleteButtonClicked);
}
void EditNoteDialog::showDeleteButton(bool show)
{
mDeleteButton->setVisible(show);
}
bool EditNoteDialog::getDeleteButtonShown()
{
return mDeleteButton->getVisible();
}
void EditNoteDialog::setText(const std::string &text)
{
mTextEdit->setCaption(MyGUI::TextIterator::toTagsString(text));
}
std::string EditNoteDialog::getText()
{
return MyGUI::TextIterator::getOnlyText(mTextEdit->getCaption());
}
void EditNoteDialog::onOpen()
{
WindowModal::onOpen();
center();
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
}
void EditNoteDialog::onCancelButtonClicked(MyGUI::Widget *sender)
{
setVisible(false);
}
void EditNoteDialog::onOkButtonClicked(MyGUI::Widget *sender)
{
eventOkClicked();
}
void EditNoteDialog::onDeleteButtonClicked(MyGUI::Widget *sender)
{
eventDeleteClicked();
}
bool LocalMapBase::MarkerUserData::isPositionExplored() const
{
if (!mLocalMapRender)
return true;
return mLocalMapRender->isPositionExplored(nX, nY, cellX, cellY);
}
}