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openmw-tes3mp/apps/openmw/mwworld
Bret Curtis 3cd59d4a89
Merge pull request #1993 from akortunov/loadingbar
Center progress bar when there are active messageboxes
2018-10-28 14:43:33 +01:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionequip.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionread.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 2017-09-25 23:38:28 +02:00
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.cpp Make GetPCJumping return true only when jumping (bug #4641) 2018-09-16 11:58:01 +04:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp Implement getNormalizedEnchantmentCharge() method and use it 2018-10-25 16:16:07 +03:00
cellref.hpp Implement getNormalizedEnchantmentCharge() method and use it 2018-10-25 16:16:07 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cells.hpp Restore dynamic stats for actors in inactive cells (bug #1875) 2018-09-26 07:46:28 +04:00
cellstore.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cellstore.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
cellvisitors.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
class.cpp Implement getItemNormalizedHealth() method and use it 2018-10-25 15:45:31 +03:00
class.hpp Implement getItemNormalizedHealth() method and use it 2018-10-25 15:45:31 +03:00
containerstore.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
containerstore.hpp Ignore broken items when search for replacement (bug #4453) 2018-06-13 18:39:02 +04:00
contentloader.hpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
esmstore.hpp Add NPC validation to esmstore (bug #2772) 2018-06-14 16:48:16 +04:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Merged pull request #1959 2018-10-10 15:05:29 +02:00
inventorystore.hpp Remove item by id from InventoryStore 2017-10-06 10:54:25 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localscripts.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
player.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
projectilemanager.cpp Use constants instead of widely used magic numbers (task #4645) 2018-09-17 19:22:50 +04:00
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
scene.cpp Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 2017-07-19 16:44:37 +02:00
store.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
store.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Fade out sun glare and specularity completely at night start, not sunset start 2018-09-27 17:34:46 +03:00
weather.hpp Unhardcode sunset and sunrise settings (bug #1990) 2018-06-09 13:09:17 +04:00
worldimp.cpp Merged pull request #1931 2018-10-28 11:02:33 +01:00
worldimp.hpp Merged pull request #1931 2018-10-28 11:02:33 +01:00