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openmw-tes3mp/apps/openmw/mwrender
2012-07-17 14:11:07 -07:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
actors.hpp Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
animation.cpp Support multiple meshes for creatures 2012-07-17 11:23:34 -07:00
animation.hpp Support multiple meshes for creatures 2012-07-17 11:23:34 -07:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
compositors.cpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
compositors.hpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
creatureanimation.cpp Create entities when loading NIFs for creatures 2012-07-17 14:11:07 -07:00
creatureanimation.hpp Merge remote branch 'modred11/master' 2012-07-17 10:21:46 +02:00
debugging.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
debugging.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
localmap.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
localmap.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
npcanimation.cpp Handle multiple entities per NPC part 2012-07-17 12:20:52 -07:00
npcanimation.hpp Handle multiple entities per NPC part 2012-07-17 12:20:52 -07:00
objects.cpp Create mesh entities for objects when loading the NIF 2012-07-17 13:40:03 -07:00
objects.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
occlusionquery.cpp minor fix 2012-04-19 01:10:55 +02:00
occlusionquery.hpp Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
player.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
player.hpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
renderconst.hpp fixed the sky reflection issue 2012-04-19 01:08:26 +02:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
renderingmanager.hpp Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
shaderhelper.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
shaderhelper.hpp basic shadows 2012-04-11 18:53:13 +02:00
shadows.cpp basic mouse-over info for in-game objects 2012-04-15 17:10:08 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp Return a list of meshes and the skeleton from NIFLoader::load 2012-07-13 20:01:15 -07:00
sky.hpp Return a list of meshes and the skeleton from NIFLoader::load 2012-07-13 20:01:15 -07:00
terrain.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
terrain.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
terrainmaterial.cpp light improvements 2012-04-19 20:59:57 +02:00
terrainmaterial.hpp fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
water.cpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
water.hpp more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00