..
processors
[General] Update positions for dead players on other clients
2019-03-24 03:52:05 +02:00
Script
[Server] Add GetMillisecondsSinceServerStart() server function
2019-03-20 20:02:31 +02:00
Cell.cpp
[Server] Fix invalidation of iterators
2018-12-29 11:10:20 +08:00
Cell.hpp
[Server] Fix invalidation of iterators
2018-12-29 11:10:20 +08:00
CellController.cpp
[Server] Remove unused function
2018-12-29 14:02:08 +08:00
CellController.hpp
[Server] Remove unused function
2018-12-29 14:02:08 +08:00
CMakeLists.txt
[Server] Add MP flag to the server if enabled
2018-12-29 12:03:01 +08:00
main.cpp
[Server] Add error message as argument to OnServerScriptCrash
2019-03-12 02:15:20 +02:00
MasterClient.cpp
[General] Explicitly use limitations of the master server
2018-07-02 23:29:07 +08:00
MasterClient.hpp
[Server] Add and implement PushPlugin method to MasterClient
2017-05-07 02:51:57 +08:00
Networking.cpp
[Server] Call OnServerPostInit after OnRequestDataFileList
2019-03-12 05:36:33 +02:00
Networking.hpp
[Server] Add experimental option for not crashing from Lua script errors
2018-12-01 03:03:39 +02:00
Player.cpp
[Server] Rename isPlayerExists() into doesPlayerExist()
2018-07-21 07:34:45 +03:00
Player.hpp
[Server] Fix type name warning for Player
2019-02-13 21:56:47 +02:00
Utils.cpp
[Server] Turn GetArguments() from ScriptFunctions into Utils function
2019-02-24 01:43:04 +02:00
Utils.hpp
[Server] Turn GetArguments() from ScriptFunctions into Utils function
2019-02-24 01:43:04 +02:00