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openmw-tes3mp/apps/openmw-mp
David Cernat 3effd5f1ff [General] Update positions for dead players on other clients
Dead players will now show up at the correct cell and position for living players, making server scripts that allow players to revive each other much more functional.
2019-03-24 03:52:05 +02:00
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processors [General] Update positions for dead players on other clients 2019-03-24 03:52:05 +02:00
Script [Server] Add GetMillisecondsSinceServerStart() server function 2019-03-20 20:02:31 +02:00
Cell.cpp [Server] Fix invalidation of iterators 2018-12-29 11:10:20 +08:00
Cell.hpp [Server] Fix invalidation of iterators 2018-12-29 11:10:20 +08:00
CellController.cpp [Server] Remove unused function 2018-12-29 14:02:08 +08:00
CellController.hpp [Server] Remove unused function 2018-12-29 14:02:08 +08:00
CMakeLists.txt [Server] Add MP flag to the server if enabled 2018-12-29 12:03:01 +08:00
main.cpp [Server] Add error message as argument to OnServerScriptCrash 2019-03-12 02:15:20 +02:00
MasterClient.cpp [General] Explicitly use limitations of the master server 2018-07-02 23:29:07 +08:00
MasterClient.hpp [Server] Add and implement PushPlugin method to MasterClient 2017-05-07 02:51:57 +08:00
Networking.cpp [Server] Call OnServerPostInit after OnRequestDataFileList 2019-03-12 05:36:33 +02:00
Networking.hpp [Server] Add experimental option for not crashing from Lua script errors 2018-12-01 03:03:39 +02:00
Player.cpp [Server] Rename isPlayerExists() into doesPlayerExist() 2018-07-21 07:34:45 +03:00
Player.hpp [Server] Fix type name warning for Player 2019-02-13 21:56:47 +02:00
Utils.cpp [Server] Turn GetArguments() from ScriptFunctions into Utils function 2019-02-24 01:43:04 +02:00
Utils.hpp [Server] Turn GetArguments() from ScriptFunctions into Utils function 2019-02-24 01:43:04 +02:00