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openmw-tes3mp/apps/openmw/mwphysics
David Cernat 3efffe92e3 Add OpenMW commits up to 5 Nov 2018
# Conflicts:
#	CI/before_install.linux.sh
#	CMakeLists.txt
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/CMakeLists.txt
2019-08-21 05:08:50 +03:00
..
actor.cpp Add OpenMW commits up to 29 Oct 2018 2019-08-20 13:15:00 +03:00
actor.hpp Move physics object, heightfield, ptrholder into separate files 2018-10-13 22:16:24 +03:00
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 2015-12-18 18:32:42 +01:00
convert.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
heightfield.cpp Move physics object, heightfield, ptrholder into separate files 2018-10-13 22:16:24 +03:00
heightfield.hpp Move physics object, heightfield, ptrholder into separate files 2018-10-13 22:16:24 +03:00
object.cpp Add unwalkable areas to NavMesh 2018-10-13 22:16:32 +03:00
object.hpp Move physics object, heightfield, ptrholder into separate files 2018-10-13 22:16:24 +03:00
physicssystem.cpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
physicssystem.hpp Add OpenMW commits up to 5 Nov 2018 2019-08-21 05:08:50 +03:00
ptrholder.hpp Move physics object, heightfield, ptrholder into separate files 2018-10-13 22:16:24 +03:00
trace.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
trace.h Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00